Available features
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Currently, the following features are implemented:

bulletMain windows (map view)
bulletScrolling, with X wrapping
bulletGlobal view, with customizable blurring effect.
bulletGrid on/off
bulletFog of war
bulletVariable map size
bulletEditor toolbox
bulletAdd /remove terrain : climate zone, relief, vegetation, rivers.
bulletAdd /remove improvement : farming, mine, platform, fortresses, outpost, fortification, airbase, harbour and colonies, roads.
bulletImprovement are dynamic : they changes with the rules.
bulletVariable brush size
bulletRules editor :
bulletChange the graphics for Terrain.
bulletAdd / remove a new level of improvement, or rename it.
bulletChange the graphics for improvement.
bulletAnimation editor
bulletLoad a 256 color bmp storyboard
bulletDefine the centering, the zoom factor, colors...
bulletSave it as a SSS animation (.gfx_unit file)
bulletSave it as a true color bmp storyboard
bulletTools :
bulletCreate a graphical package
bulletSave and load :
bulletRules : can be saved separately for sharing between several map
bulletMap : the map can be saved separately
bulletScenario : map and rules saved together in one file.
bulletErrors and debugging :
bulletContrary to civilization, SSS does not stop at the first error and exit. It tries to load all the graphics. If a file is missing, it is simply not displayed in the map, but and is listed in the error log for easier correction.

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Available features
User's manual