| n | Added the Tile Properties and Player Properties dialogs, and integrated them with the Scenario Properties dialog. | |
| n | Added an AI-AI trading bonus to the Difficulty Levels page. | |
| n | Added a corruption modifier slider to the Difficulty Levels page. | |
| n | Added HP bonus to the Units page. The bonus can be anywhere from -20 to 20. | |
| n | Added Retreat Bonus controls to the Combat Experience page. | |
| n | Added new unit abilities to allow bombarding to be lethal against land and/or sea units. | |
| n | Units may now employ multiple AI strategies. | |
| n | Changed the maximum value for the Min. Distance Between Civs to 256. | |
| n | Improved starting locations for scenarios only. | |
| n | Renamed "Unique Color" to "Alternate Color" on Civilizations page. | |
| n | Removed option to customize world from scenarios that contain a map. | |
| n | Added support for custom Players for scenarios. | |
| n | Removed some team color palette restrictions. | |
| n | Fixed bug with Aggression Level slider on Civilizations page. | |
| n | Updated era NONE techs to work as expected (you can never research them and they don't impede era advancement but they can be assigned as free techs). | |
| n | Game settings are now stored in any save file that uses them. This prevents players from altering their BIC file and using it in an existing game. |