"Session Start: "Tue Feb 3 19:45:40 2004 [19:45] *** Topic is 'Welcome to the Game of Democracy IV: Next Turn Chat February 4 02:00 GMT = Feb 3 20:00 CST' [19:45] *** Topic set by zorven!zorven@zorven.Users.irc- on Sunday Feb 01 04:46 am (U4:46 AM2/1/2004 4:46:57 AM) [19:45] *** Statistics: 3 Voiced, 4 Users (Total: 7) [19:46] ty [19:47] hi Boots [19:47] hi zorven [19:47] are you going to be here for the whole chat? [19:47] probably not [19:48] ok. brb [19:48] *** Bootstoots has to have dinner now, bbl [19:48] *** Bootstoots is now known as Boots_afk [19:49] Hi Sarevok [19:49] today is the 61st anniversary of the end of the battle of Stalingrad [19:49] Hi [19:49] has it been that long already ;) [19:49] yes, thats how long [19:50] brb, I am going to check build queues... [19:50] i might miss the first part of the chat, dinner's going slowly [19:51] Build queus set per instructions from Plexus. [19:52] *** DaveShack is writing materials for a class he has to teach tomorrow [19:52] ahh [19:53] what kind of class? [19:57] hmm... Is this everyone who will show up? [19:57] Probably [19:57] at work, teaching field support about a new product [19:58] at least "El Presidente" is here [19:58] *** Chieftess is now known as Chieftess1 [19:58] *** Chieftess1 is now known as Chieftess [19:59] *** Chieftess is now known as Chieftess1 [20:00] ... [20:00] ok, lets get started [20:01] I already set build queues [20:01] its 10 min until time [20:01] sliders at 90 science, 10 tax, netting 1 gold and writing in 3 [20:01] my clock shows 02:01 GMT [20:01] im looking at CFC time [20:02] yep. [20:02] oh, CFC time is always off [20:02] tru [20:03] looking for units to move... [20:04] ok, war NE of Vo Mimbre - any thoughts on attacking the barb camp on a hill? [20:04] hi cyc [20:04] Hi [20:04] hey Mr. President [20:04] hey Sarevok [20:04] hey all [20:05] hey cyc [20:05] 54 after by CFC [20:05] CFC is like 8-10 mins off... [20:05] I am going by GMT time, not CFC [20:06] ok [20:06] hi Ravensfire [20:06] then what are we waiting for? [20:06] evening all [20:06] Hi [20:06] Hello Mr. President! [20:06] ok, war NE of Vo Mimbre - any thoughts on attacking the barb camp on a hill? [20:07] I said that I believed it was a good Idea [20:07] *** Boots_afk is now known as Bootstoots [20:07] anyone else? [20:07] Hi Boots [20:07] *** Chieftess1 is now known as Chieftess [20:07] hi Sarevok [20:08] Zorven, anything happening? [20:08] lookin for input on attacking a barb camp [20:08] can we file 42 CC's on you? ;) [20:09] Would you like the demogame script that I gave to Rik? [20:09] I was just about to start moving units in pre-turn, but was asking for advice [20:09] warrior vs conscript on hill [20:09] sure, boots, that will fun! [20:09] lol [20:09] Boots - I got a mighty heavy gavel this term - don't make me use it on your head! ;) [20:09] rofl [20:09] I'd say attack it, but Sarevok is here. :) [20:09] the warrior isnt in range yet [20:09] I also said attack it BTW [20:10] Ok, moving it to attack range [20:10] Stay on target ... [20:10] where? [20:10] on the hill? or on he grassland? [20:11] er I mean desert [20:11] ? Sarevok [20:12] nvm [20:13] it seems the discussion for workers was to hook up dyes sw of DR. It seems a waste if we have no settlement plans.. [20:13] I thought it was to hook up to the Iron city in the mking [20:14] we have 2 work "groups". one towards "iron city" the other one by DR. [20:14] oh yes, the other is just 1 worker [20:14] rihgt [20:14] *right [20:15] *** Chieftess hopes that doesn't lead to another CC... [20:15] sorry if I am going slow guys, first time and all.... [20:15] If there was discussion... someone's bound to complain. [20:15] indeed [20:15] what's the problem? [20:15] Zorven - do you know about uploading the saves? (using the DG4_year_... etc.) [20:16] We're paranoid. [20:16] Of the ruleset. [20:16] about what? [20:16] indeed [20:16] zorven, is there anything in the instructions about worker tasks? [20:16] Rik got CCed alot [20:16] chieftess, yea, but what is the specific format? [20:16] everything has been laid out in the instructions [20:17] ravens, Daveshack had some requests around "iron city" [20:17] ill look at the instructions given [20:17] cyc, do you mean about workers [20:18] there are no worker instructions... [20:19] are worker instructions coming from governors? [20:19] Sarevok - look at Daveshacks posts, just under the map [20:19] ok [20:19] DS - no worker requests from Plexus [20:19] err [20:19] but the DP has control of workers, so aren't Daveshacks "instructions" really "requests" [20:20] didnt look below picture [20:20] true, but that may get guyl later [20:20] "request" is fine with me [20:20] ugly [20:21] Sarevok - that was a discussion that was tabled and never restarted [20:21] ahh [20:21] ok, I am going to use the worker by DR to improve city tiles.... [20:22] how? [20:22] not sure, suggestions? [20:23] I think the cow by Vo Mimbre [20:23] mine hills? [20:23] this is out of my FOE, I dont trust myself to give good help with infastructure [20:23] what cyc said [20:23] we could mine the hills fore production [20:24] coal may show up later [20:24] mining DR's hills will be a waste as it is building settlers [20:24] I think cow it is [20:24] hmm [20:25] alright [20:26] ok, pre turn done. will save and upload [20:26] Hi everyone [20:27] Zorven - How goes your first turn chat :) [20:27] hey cg [20:27] Hi Cyc [20:27] Hello [20:28] we ready to go Zorven? [20:28] save uploaded [20:29] sorry for going so slow...i am a bit paranoid ;) [20:29] hehehe [20:29] :shiftyeyes: [20:29] understandably so ;) [20:30] I will give you a few minutes to look at the save [20:30] Zorven - I just arived :p [20:31] time to hit the road [20:31] oh yea, hi CG [20:31] why? [20:31] bye DS [20:31] Bye DS [20:31] By DS [20:31] cya [20:31] and he is off [20:31] Oh, and Zorven - you have to give the description of the turn at the end of the turn. [20:32] what exactly [20:32] i.e., End of turn 0, 1575BC, 1/10/0, such and such gpt [20:32] got the save loaded up [20:32] ah.... [20:32] End of Turn 0 - 1575 BC [20:32] Taxes 0% / Science 100% / Entertainment 0% [20:32] Current Treasury = 10 gold ( 0 gold per turn ) [20:32] Researching Nomadic Lifestyle. Will discover it in 40 turns. [20:32] Saving file and Uploading... [20:32] like that [20:32] that was fast [20:32] There goes CT and her script ;) [20:32] Ask Rik about the script. [20:32] scripting? [20:32] yep [20:32] Ow, and my Legs are killing me [20:32] I havent been in these chatrooms that long' [20:33] Hi Sarevok :) [20:33] Hi [20:33] End of Turn 0 [20:33] Taxes 10, Science 90 [20:33] Treasury 239, +1 per turn [20:34] Reasearching Writing due in 3 [20:34] file uploaded [20:34] Ohh were doing good :) [20:34] that works [20:34] Uploaded as what? [20:34] its the top file [20:34] I posted it in the turn chat thread [20:34] http://www.civfanatics.net/uploads6/DG4_BC1575_pre.zip? [20:34] preturn 1575 or something like that [20:34] DG4_BC1575_preturn.sav [20:34] oops forgot to zip [20:35] It's best to past the whole link here. [20:35] dosent matter [20:35] http://www.civfanatics.net/uploads6/DG4_BC1575_Preturn.sav [20:35] hehe, I just remembered! [20:35] i got the new save [20:35] I don't need it zipped! :p [20:35] hahahahaa [20:35] nor do I [20:35] but, the zip file automatically unzips it to the Civ3 dir. [20:36] true, but i chose mine to zip to C3C saves [20:36] ok, anybody need more time? [20:36] of course, its still vanila civ [20:36] I don't even have to wait for the page to load anymore either! The page just pops right up and jumps right to the newest post. :) [20:36] Not for a pre-turn usually [20:36] no [20:36] half hour for a pre-turn [20:37] ok, here goes the "Enter" [20:37] i understand though [20:37] Ok, nothing happened IBT [20:37] ok [20:37] better than DG2 Term 8 preturns ;) (my first turnchats) [20:37] i wasnt there for that [20:37] lol [20:37] the first ones I attended that is [20:37] Term 8!?!? [20:37] moving units [20:37] yep [20:38] we might see a term 8 or beyond in this DG ;) [20:38] Oh, one more thing... Always report between-turn actions [20:38] AI actions [20:38] @Boots - LMAO [20:38] heh [20:38] like, Bab warrior moves west [20:38] or, Russians declare war on BAbylon! [20:38] etc [20:38] Or, Roman Legion moves east [20:39] Ok, nothing happened IBT [20:39] Warrior attacked barb camp, and lost :( [20:39] err... [20:39] Also, it's best to keep the chat window maximized in your IRC client, and resize the client so that it's in the upper-right corner of the screen [20:40] damn, who lead that army? [20:40] he's fired! [20:40] I think he's more than fired... [20:40] catapulted? [20:40] I think he's barbarian soup... [20:40] *** CivGeneral knows the commander of that army [20:40] It was Colonel Sanders [20:40] LOL [20:40] Well, if the commander of that army lost... [20:40] He's probably dead. [20:40] likely [20:40] dosent matter [20:41] lol [20:41] I'm sure Chucky will deal with him... [20:41] I told him not to go to luticris speed :p [20:42] moves done, nothing else to do.... [20:42] nothing interesting to report [20:42] Zorven - except picking your nose, Yeah I saw you :p [20:42] End of turn report? [20:42] :blush: [20:42] End of turn 1 [20:42] tax 10, science 90 [20:43] treasury 240, +1 per turn [20:43] writing due in 2 [20:43] Also give the year, too. :) [20:43] 1550 [20:44] That way, we can check if there's confusion between the year and turn [20:44] It's happened once or twice before [20:44] year is 1550 BC [20:44] anything else [20:44] ouch [20:44] Netsplit [20:44] Poor hostzero [20:44] yeah... [20:44] lol [20:44] there goes some good people [20:44] ok hitting enter if 5 [20:44] Ban hostzero from the Demogame [20:44] lol [20:45] who is that? [20:45] *** CivGeneral shrugs [20:45] enter [20:45] Sorry Chieftess [20:45] CT - thats the Server's Admins job ;) [20:45] Unless you did /ban *!*@*.hostzero.* [20:46] IBT - Vo Mimber Spear -> Temple (20 turns) [20:46] nothing else IBT [20:46] Does it HAVE to do a temple? :( [20:46] got a spearman now [20:46] just following instructions :) [20:46] ya, Plexus ought to be here [20:46] *** Chieftess hates those early expensive temples when you can micromanage. :) [20:46] *** CivGeneral sides with Plexus [20:46] CG is here though [20:46] :) [20:46] yeah [20:46] see? you got something to do :) [20:46] but instructions can't be changed mid-turnchat now... [20:47] yeah and that... [20:47] you are plexus for the day [20:47] I can only take advice, no instructions at this point [20:47] indeed [20:47] so advice cannot contradict instructions [20:47] Yay, I am the grumpy muppet guy in the baclony [20:47] ok, moving units.... [20:47] right, your orders for the spearman were made as well [20:48] Fortify him, and move the warrior to that city making a settler next turn for escort [20:48] Err [20:48] *** CivGeneral looks at the instructions [20:48] i meant spearman instead of warrior [20:48] Ok [20:48] Orders confurmed [20:49] *** Sarevok beats himself over the head with a stick [20:49] *** CivGeneral takes the nightstick away from Sarevok [20:49] Sarevok - Stop stealing things from the dojo :p [20:49] lol [20:49] I am the owner of the Dojo! [20:50] Bah :p [20:50] Sarevok - are you the owner of that Dary Queen over there ;) [20:50] *** CivGeneral points out the window [20:50] no, I dont live by no evil Dairyqueen [20:50] lol [20:51] Sarevok - Are you the owner of that Black Corvette? ;) [20:51] I got one of those [20:51] ok, units moved, nothing interesting except Groton has been founded (formerly "Iron City") [20:51] *** CivGeneral moves in [20:51] Yay [20:51] cool [20:51] Hooray! [20:51] I am in two Grotons at once ;) [20:52] Groton, CT and Groton, Fanatica [20:52] whats groton's first production? was it specified? [20:52] Temple due in 60 [20:52] ugh [20:52] err... temples agai [20:52] temple in 60 where? [20:52] Sarevok - let me check [20:52] End of Turn 2, 1525 BC [20:52] GD! that sucks for an initial build [20:52] CT - in Groton [20:53] Zorven - let me check the orders first on Groton, Fanatica [20:53] Tax 70, Science 30 [20:53] Raven - CT = Conneticut (Postal Abrev) [20:53] Writing due in 1 [20:53] Arg [20:53] Treasury 241, +13 per turn [20:53] Groton is building a temple [20:53] Did you drop the slider as much as possible? [20:53] anythind else before "Enter"? [20:53] Ravens, yes [20:53] If you shall excuse me, I have to update my citizens profile [20:53] Excellent ..... [20:54] continue to move our warrior near Bab south [20:54] he going along the hills? [20:54] yes [20:54] good [20:54] Ihad forgot to specify that [20:54] I just noticed, that warrior sees a city border, gray in color [20:54] I suppose itas naturall [20:54] ooh where? [20:54] Hmm [20:54] Indians? [20:54] South [20:55] India? [20:55] ok, hitting enter in 10, 9 [20:55] Zulu? [20:55] no Zulu is black [20:55] Oh wait, Zulus are Black or Yellow [20:55] or yellow [20:55] 5 [20:55] 4 [20:55] 3 [20:55] 2 [20:55] 1 [20:55] GD [20:55] HAPPY NEW YEAR!! [20:55] Enter [20:56] How Ironic, the RL Groton I live in is a coastal city ;) [20:56] lol [20:56] India is gray. [20:56] Zulus are dark gray [20:57] IBT - discover writing [20:57] set new research to currency [20:57] I can write....I can write.... [20:57] Now the Fanatican Groton will build Swordsmen insted of the RL Groton that builds Nuclear Submarines [20:57] DR Settler -> Spear (20) [20:57] lol [20:57] ok [20:58] DR influence expands, cow near Vo Mimbre is available, and there is a goody hut SW of DR [20:58] good [20:58] Did someone said cow? ;) [20:58] That means the yellow civ expands too [20:58] We can meet them now. [20:59] Yellow hmm, Zulus or Egyptians [20:59] an interesting Wildcard [20:59] COW [20:59] Egyptians I think [20:59] it will take science at 90 to get currency in 38 [20:59] ya [20:59] ouch [20:59] doesn't seem worth it. will maximize gold [20:59] CT - I know Stuck will be jumping for joy IF we discover Cleo ;) [21:00] New Settler goes to dark blue spot? [21:00] *** CivGeneral is watching the News [21:01] *** Sarevok is irritated [21:01] ??? [21:01] my day sucked [21:01] What happened? [21:02] nothing [21:02] Ok, then keep a smiling face :) [21:02] nothing when I wanted something to happen [21:02] cyc, yes [21:03] cool [21:03] moved units [21:03] Warrior NW of DR comes to coast [21:03] ok [21:03] Warrior by Babs moves S, no sign of "gray" civ's units or city [21:04] set science to 10, nets +13 gold per turn and currency in 40 [21:05] warrior s of groton moves south along mountains, sees more russion border [21:05] workers starts roading cow near Vo Mimbre [21:05] and that's it [21:05] *** CivGeneral looks south [21:05] I just see Long Island Sound, Oh wait, wrong Groton :p [21:07] darn it....Plexus wanted an entertainer hired in Vandelay when it hit 3, but there is no need and so I forget to follow his orders [21:07] *** CivGeneral hides [21:07] *** CivGeneral puts up Danke's Quote [21:07] I suppose he meant "if needed" [21:08] Zorven - Let me check [21:08] maybe we can get a CC ;) [21:08] no, he wanted to limit the growth of the city [21:08] CG, I have the instructions printed out in front of me... [21:08] get the Settler before size 4 [21:09] Zorven - Darn it, I thought you did not have a printer :p [21:09] :) [21:09] Well, I am not a big fan of hireing Clowns for happyness [21:09] Same [21:09] nor am I [21:10] Vandely growth in 5, settler in 7 [21:10] *** Chieftess can just see Sullla, LKentdar, Charis, etc. reading the forums and giving it one huge :smoke: ;) [21:10] exactly [21:10] I would just stick that citizen to a tile that produces Less food for population control [21:10] with entertainer, growth in 7, settler in 14 [21:10] he wanted the settler before size 4 [21:10] exactly [21:10] @CG [21:11] no you hire the clown from a growth tile [21:11] like he said [21:11] oops [21:11] NW of city [21:11] that way makes it no growth, settler in 7 [21:11] bingo [21:11] Zorven - oops, Please dont tell me oops o_O [21:12] ok (oops) [21:12] will follow Plexus's instructions [21:13] (my delay really has no effect) [21:13] End of Turn 3 1500 BC [21:13] Tax 90, science 10 [21:13] currency due in 40 [21:13] treasury 254 +13 gpt [21:14] hitting enter if 10 [21:14] *in [21:15] enter [21:15] IBT - barb warrior appears SE of DR [21:16] barb horse appears 2 tiles east of Vo Mimbre [21:16] nothing else IBT [21:16] moving units.... [21:17] I gtg [21:17] settler from DR and spear from VM due between VM and barb horse this turn, will let them wait in VM.... [21:17] by Sarevok [21:17] CT, I leave the rest to you [21:18] ok [21:18] *** Chieftess stops fiddling with the Comcast email for now.. [21:18] lol [21:20] *** CivGeneral watches as Chieftess mounts her camel [21:20] moves done, nothing interesting [21:20] DR back to size 2 [21:20] Zorven - except watching you picking your nose, Yeah I can see you :p ;) [21:21] Oh, and Zorven - it's best when the logs have timestamps. (if you don't already have them on) [21:21] I do (I am pretty sure) [21:21] right click the room button, and select timestamps --> on [21:21] [Chieftess VERSION] [21:21] oh, I do [21:22] I think that barb warrior is going to go after the worker by Vo Mimbre [21:22] End of Turn 4 1475 BC [21:22] Tax 90 Science 10 [21:22] Treasury 267 +15 gpt [21:22] Currency due in 39 [21:23] ° hey hey hey ° [21:23] hitting enter...... [21:23] i wondered where everyone was [21:24] lol [21:24] wrong server? :) [21:24] CT - he was in a wrong channel ;) [21:25] *** CivGeneral watches as CT stares at her internet speed :p [21:25] IBT - barb horse kills fortified spear in Vo Mimbre, taking no damage [21:25] Wheeeee!!!!! This camel's FAAAAAAAAAAST!!!!!!! [21:25] barb warrior south of DR moves N [21:25] *phew* [21:26] ok. Can you upload the turn 5 save? [21:26] :) [21:26] Yeah, so Cheftess can DL it fast [21:26] new barb warrior appears 2 tiles W of Vandelay which is fortified with one regular warrior [21:26] ;) [21:26] hehe [21:26] doing save.... [21:27] http://www.civfanatics.net/uploads6/DG4_BC1450.sav [21:28] *** CivGeneral waits for CT to say, while DLing the Turn 5 save, "WOW!! Look at that save!! Its comming to me realy fast!! :D" [21:28] 2 seconds!! :eek: [21:28] I will wait for comments..... [21:28] loading [21:28] aren't cable modems awesome! [21:28] usually, that'd be 20! [21:28] THAT WAS FAST!! :p [21:29] ohh boy... Poor Vo Mimbre... [21:29] we just had another spectoter leave, my 10 month old just fell asleep [21:29] DANG!!! [21:29] CT has a ping of .9 Seconds [21:29] That horseman might pillage the road... [21:30] the only thing I can do about that horse is send the warrior that was with the Groton worker gang back north... [21:30] This is where overrides came in handy back then. :) [21:30] Try attacking the horse with the spear [21:30] yeah [21:30] if he dies, there is nobody left in Vo mimbre [21:30] That city really needs a defender [21:31] I strongly agree [21:31] The horse could pillage the road, too... [21:31] don't they usually attack? [21:31] that is, in vanilla ;) [21:31] usually. Sometimes they do pillage. [21:32] I know barbs are more agressive in vanilla. ;) [21:32] hehe [21:32] But why make em' passive in C3C [21:32] But, barbs also pillage roads [21:32] I think I would rather lose a road than another spear [21:32] fortify thr spear [21:32] +- [21:33] well, horse has 2 attack to the spear's 2 defense... [21:33] So it would be wise to defend [21:33] If the Spear is close proximity to the horse [21:33] It's right next to it. [21:34] the spear is in Vo Mimbre, horse next to it [21:34] Well, the governor should have put in another defender... [21:34] or warrior. [21:34] I think fortify is in order [21:34] Agree [21:34] Vo Mimbre could be switched to a warrior in 1 turn... [21:34] I can't do that [21:34] We also have communications with India. [21:34] I know. [21:34] Alas, we dont have spot votes no more :( [21:35] What I'm leading up to is, stop the chat... [21:35] We have potential trades with India. [21:35] how did india show up? [21:35] Remember the grey unit [21:35] The warrior's standing on their border [21:36] never saw a unit, just borders [21:36] O_O [21:36] Borders trigger it, too. [21:36] maybe they saw me on their turn [21:36] nope, borders trigger contact, too. [21:36] borders trigger it? never knew that [21:36] Yes they do. :) [21:36] hehe [21:36] One spot of a border [21:36] Otherwise, you could have a defenseless city and never make contact. [21:36] BOOM!! you get contact ;) [21:37] No, you have to be adjacent to the border [21:37] oh, so you can't just see it you have to be next to it? [21:37] yes [21:37] or, see a unit. [21:38] How long have you been playing Civ3? ;) [21:38] hehe [21:38] I refuse to answer that on the grounds it may embarras me? [21:38] Or did you just stay at a Holiday Inn Express hotel? :p [21:38] HAHA!!! [21:38] :p [21:39] so, you think stop the chat due to: india, vo mimbre defense [21:39] So thats why Zorven is picking his nose... [21:39] ...Hey I told you to stop that :p [21:39] i want to play monopoly [21:39] just doing what you do, CG [21:39] :P [21:39] :p [21:39] Definately wrap it up because of India. [21:39] ah, a little game of simon says [21:39] fortify the spear in VM [21:39] i'll join [21:39] Gunny - we have not discovered the Corporation [21:40] heh [21:40] cyc, do you mean do that and continue on? [21:40] You can't. [21:40] why [21:40] We have trades to make. [21:40] India. [21:40] And no Gunny, were not bringin Simon from American Idol here :ack: [21:40] did Oct say to stop? [21:40] what trade did you say? [21:40] What's in the instructions? [21:40] cyc, no [21:40] or leave it to you? [21:40] They have Mysticism [21:40] then it's up to you [21:41] and 57g for contact with Russia [21:41] or [21:41] math or writing [21:41] Boots said it can be stopped if a new contact shows good trades avail [21:41] that was the only guidance [21:41] or... [21:41] (22:41:24) (@zorven) Boots said it can be stopped if a new contact shows good trades avail [21:41] There you go Zorven :D [21:41] 85g [21:42] I say fortify the spear and go on [21:42] well, are there good trades? lets see [21:42] Russia has Myst. and The Wheel [21:42] Babylon doesn't have The Wheel, but has Myst. [21:42] Myst. is now at 3rd civ price. [21:42] CT - Ill let you work your magical trade fingers on this ;) [21:42] But I'm not in trade.. [21:43] But, there's certainly potential trades here. [21:43] Russia *STILL* doesn't have contact with Babylon! [21:43] hehe [21:44] Contact with babs and 90 gold for The Wheel from Russia. [21:44] I am concernced about Vo Mimbre and the barb by Vandelay, the trades I am not sure..... [21:45] I still say go ahead and attack. The horsemen is out in the open (not on a hill like that barb hut was) [21:45] We still have a bonus against barbs [21:45] that bonus let a barb horse kill a fortified spear. [21:46] the bonus only applies if we are attacking, right? [21:46] I think so [21:46] I beleve its bonus on defending vs Barbs [21:46] I don't think it applies on defending [21:47] EEE!!! [21:48] CT pinged out [21:48] OCT!!! [21:48] Hi Oct [21:48] Hello all [21:48] hey oct [21:49] Did I miss the TC fun already? [21:49] oh no, in turn 5 [21:49] hehe [21:49] wb CT [21:50] Bad camel! [21:50] I was checking the editor, and closed Civ3 too quickly [21:50] What the? [21:50] How can Civ3 have an effect on your cable? [21:50] It didn't. [21:51] It had an effect on my computer. [21:51] *** CivGeneral wonderd how CT disconnected [21:51] ouch [21:51] :S [21:51] zorven - I just checked. [21:51] We have an attack bonus of 100 against barbs. [21:51] Hmm [21:51] That means that we have the advantage when attacking. (atleast on level ground) [21:52] Whats the spear's AD stats? (AD = Attack and Defense) [21:52] 1, 2 [21:52] so it would be 2 vs 1 if we attack [21:53] if I was playing my own game, I would probably attack.... [21:53] same [21:53] Well, I am not a big fan of attacking with Defensive unit classes (Spears, Pikes, etc) [21:53] Unless its my own game and I have an advantage [21:54] oh, just attack already... [21:54] in my eyes, either we attack with an advantage of 2 to 1, or we defend at the horse attack of 2 and our defense of ? [21:54] 1 [21:54] 2 [21:54] Defense of 2 [21:54] plus fortify bonus [21:54] Horsemen can still defeat spears... [21:54] ok, attacking now...... [21:55] killed the horsey taking no damage [21:55] YAY! [21:55] YAY!!! [21:55] moving remaining units.... [21:55] Now, I think we need to take this to the forums... [21:55] Since, a warrior can be built next turn' [21:55] That city needs defense. [21:56] Unless you did the settler/spear shuffle [21:57] You know... I'm STILL clicking on links to threads, expecting them to take 2 minutes to load .:) [21:57] hehe [21:57] actuall, next turn the warrior near groton can meet up with the settler, and the spear can stay at vo mimbre [21:58] Well, Ladies and Gentelmen. Its time for me to hit the sack [21:58] bye CG [21:58] Goodnight everyone :) [21:58] Does it hit back, CG? [21:58] [21:58] g'night [21:58] cya [21:58] anybody else think stop here and take to forums? [21:59] Sure. [21:59] Oh, Oct - There's some nice trades possible. [21:59] I'd rather see the city settled [21:59] oooo.... [21:59] please do tell... [22:00] How close to settling? [22:00] 2 turns? [22:00] 2 turns until settled [22:00] Lemme get the log so I can cut & paste for oct [22:00] that is on second turn from now [22:01] Hmmm, it would be nice to get that settled - DS can make more definite plans for that city. [22:01] thanks. [22:01] What civs does India have contact with? [22:01] no one yet [22:01] India -- myst. and 57g for contact with Russia [22:02] or math or writing [22:02] Hmmm guestimate on the odds they will contact anyone in two turns? [22:02] OR.. [22:02] 85g [22:02] Russia has Myst. and The Wheel [22:02] Babylon doesn't have The Wheel, but has Myst. [22:02] Russia *STILL* doesn't have contact with Babylon! [22:02] Contact with babs and 90 gold for The Wheel from Russia. [22:03] I am inclined to settle the next city and then call it [22:04] End of turn 5, 1450 BC [22:04] Tax 90 Science 10 [22:04] Treasury 282 +15 gpt [22:04] currency due in 38 [22:04] hitting enter in 10 [22:05] enter [22:06] IBT - nothing except barb moves [22:06] barb warrior 1 tile w of vandelay [22:06] barb warrior 2 tiles se of DR [22:06] moving units... [22:07] Is that worker safe or not? [22:08] yes [22:10] should we proceed to hook up iron, or wait until temple is done? [22:11] I say wait... [22:11] It's not like we can use it right away, since we're still in the expansion process... [22:11] And to hook it up would be to use a worker for a colony. [22:11] while you have the workers there, hook it up [22:12] We aren't in a conflict, and don't need it right now - I would pass [22:12] We should keep a worker improving the area, so if we do need it, we can hook up quickly [22:12] if we pass, any point to improving tiles around groton or moving back north? [22:12] or should we move back north [22:13] I think we just need to get roads to the new city sites. [22:13] ok [22:13] vandalay warrior attacks barb warrior... [22:14] and gets barb to one left and DIES [22:14] Execute the leader of that band of warriors! [22:15] you unfortified the Warrior? [22:15] no doubt! [22:15] yes, same situation as vo mimbre, so I attacked [22:16] nice bonus move [22:17] ok, end of turn 6 1425 BC [22:17] tax 90 science 10 [22:17] treasury 297 +15 per turn [22:17] currency due in 37 [22:17] hitting enter in 10 [22:17] enter [22:19] IBT [22:19] vandelay pillaged, settler lost [22:19] barb near DR moves north, 1 tile e of DR [22:19] Babylonians are building Oracle [22:20] huh... [22:20] What are THEY going to do with a database in the ancient era anyway? [22:21] hehe [22:22] Did I miss anything? [22:22] I tried to run the install disk. :) [22:22] I guess it cut the connection [22:22] You missed this: [22:22] -22:19:59- • Quit» (Chieftess) (jgasioro@Oper.irc-chat.net) (Read error: Connection reset by peer) [22:22] -22:20:12- [@Octavian_X]: huh... [22:22] ok, beginning of turn 7, Montpellier founded [22:22] -22:20:42- • Join» (Chieftess) (jgasioro@Oper.irc-chat.net) [22:22] Wines are brought to the masses [22:22] *** Octavian_X takes a good, strong drink [22:22] Monpellier begins spear [22:22] and that will end the chat