"Session Start: "Sat Feb 7 13:40:35 2004 [13:40] *** Topic is 'Welcome to the Game of Democracy IV - Next Turn Chat: Saturday, February 7 @ 20:00 GMT, 15:00 EST, 14:00 CST' [13:40] *** Topic set by Octavian_X on Wednesday Feb 04 05:09 am (U5:09 AM2/4/2004 5:09:22 AM) [13:40] *** Statistics: 1 Op, 2 Voiced, 2 Users (Total: 5) [13:42] Turn Chat Begins in 20 Minutes [13:44] I hope I don't disconnect... [13:44] Sarevok will be late, so I'm in charge for the first hour... [13:45] although... I'm supposed to go to my grandmother's house to help move a sofa. [13:49] Ok. [13:49] Hey, Sarevok is here. [13:49] Good, I have a question for him. [13:50] Does anybody know if Plexus is going to be here, I have a question for him too. [13:50] Just type /msg Sarevok and your question [13:50] don't know [13:50] *** /msg Nickname Message [13:50] He's not online. [13:50] Atleast I didn't get /whois'ed by Trillian. :) [13:51] Hi Sarevok, Padma [13:51] *** RikMeleet-Away is now known as RikMeleet [13:51] *** RikMeleet has Returned (Been gone 3hrs 6secs) [13:51] WB RM [13:51] hi [13:51] Hi Rik [13:51] Hello All [13:51] hi [13:51] Sarevok, in your instructions: do you want the spear in DR to attack now, or wait for the new spear? [13:52] ° I got the Powwa stick! ° [13:52] hmm [13:52] what do you think? [13:52] i was thinking of going for it, but i had second thoughts [13:52] Sarevok - Paranoid of the CC's? :) [13:53] not really [13:53] I was thinking the barb was going to go to Vandalay, thus we could wait a couple of turns [13:53] I think that will work [13:53] ok. [13:53] we will just have to see where it goes [13:54] im going to get my lunch, BRB [13:54] Now I just need Plexus. It looks like he swithed the build queues for Groton and Mont. [13:54] bye [13:54] I'll brb... [13:55] I had asked plexus to make the ques a mit more militaristic [13:56] our army is too small as is [13:56] Hi [13:56] hi everyone [13:56] hi [13:56] howdy [13:58] hi [13:58] Sarevok - it looks a bit more militaristic to me [13:59] indeed, I had sent a message to plexus to do that [14:00] This may be a shorter chat because Plexus's instructions changed Groton's Temple to a Warrior then Spear. I think he switched Groton and Mont. Groton's Warrior will finish in only 5 turns. [14:01] Ok, time to start. I am finishing setting build queues... [14:01] checking sliders.. [14:02] no changes to sliders.... [14:02] doing trade deals.... [14:04] India gives Mysticism and 57 gold for contact with Russia [14:04] Babylon will not accept the offer posted by Octavian X [14:04] That's normal. [14:04] It's because of tech depriciation. [14:04] Or, value depriciation. [14:05] True. I just wish there were some provisions in the instructions for me to try and make a dea. [14:05] *deal [14:05] Hi Boots [14:05] hi boots [14:05] moving to military instructions.... [14:05] If this were back in DG1 and 2, we'd be having a spot vote right now to accept a slightly modified deal. [14:05] hi Sarevok and Furiey [14:05] Also, the general rule of gameplay is, always go for the best deal first. [14:05] Reason? Value depriciation. [14:06] Or, we could just have better insructions... [14:06] The rules only allow for 1 round of trade checks... [14:06] and that's not including multiple trading. [14:06] DZ put in a last minute request for flexibility ... but too late [14:06] Saw that Furiey [14:06] what will they accept? [14:07] just for fun, let me check... [14:07] *** Chieftess thinks about changing the title to "Welcome to the Game of Bueracracy IV". :p [14:07] LOL [14:07] lol [14:07] they will give us the wheel in exchange for contact with russia and 30 gold [14:08] *** Chieftess hops on her camel and heads into the desert.... pondering the ancient spices... [14:08] ok, moving units.... [14:08] you should do whatever you want, so that we can have some more judiciary fun ;) [14:08] hey CT, ill race you ;) [14:09] *** RikMeleet invites Chieftess to the Bantoom Eve classic. [14:10] are we going to start up? [14:10] err... we are [14:10] I don't think so Boots.. :) [14:11] Ok Sarevok, you're on! [14:11] any recommendations for worker actions? [14:11] To the eastern lake! [14:12] Build roads to the next city sites [14:12] else build mines where cities can use them. [14:12] and avoid barbarians! [14:12] disband them all or place them in front of barbarans ;) [14:13] *barbarians [14:13] road to the Iron ? [14:13] yes [14:14] I don't want to road to city sites without an escort. [14:14] nor do I [14:14] you can pull a warrior [14:14] from where? [14:14] the closest one [14:15] there aren't any close by. I think I might send them back to Vo Mimbre to improve that area [14:15] we're a bit thin on the ground at the moment [14:15] ... thisis why I wanted a bigger army so we wouldnt have this problem [14:15] End of Turn 0, 1400 BC [14:16] Tax 90, Science 10 [14:16] Treasury 369 +17 gpt [14:16] Currency due in 36 [14:16] saving and uploading.... [14:17] http://www.civfanatics.net/uploads6/DG4_BC1400_preturn.sav [14:19] hi Will [14:20] Welcome Back will [14:20] hi Will [14:20] Sarevok, I like the flexibility you put into your instructions for me. Thanks. [14:21] *** RikMeleet winks at sarevok. [14:21] Ok, if there are no comments on the save, I will be moving on... [14:21] ok zorven [14:21] ok [14:22] Would anybody be willing to check the forums and see if Plexus meant to change Groton's build queue from a temple? [14:22] i will [14:22] Groton: Warrior[10]->Spearman(20) [14:22] I think it was an error in his instructions - he swapped Groton and Mont. build queues [14:22] ok hitting enter on turn 0 [14:23] Furiey is right [14:23] looks like it he's got Montpellier: Temple[55] [14:23] ouch [14:23] ouch [14:23] ouch [14:24] If we don't make it to 10 turns it can be switched. [14:24] or 5 [14:24] IBT: Russia wants Contact with Babylon and 70 gold in exchange for contact with Germany. I laugh at those silly russians. [14:24] We need to expand... Expansion will keep our city sizes down. [14:24] It's not that hard to change the lux slider... [14:25] IBT: Barb warrior attacks DR, we win taking one damage [14:25] I mean, can't the senate atleast say, "Leave a 10gpt maximum to control happiness"? [14:25] Bamspeedy's Babylon Deity Settlers is a good read [14:25] IBT: Barb horse shows up 2 tiles west of Vandelay. Vandelay will be pillages again. [14:25] Now Turn 1. [14:25] ouch [14:26] :( [14:27] Can't we rush a warrior in Vandaley? [14:27] I guess not. [14:27] oh, :( [14:28] We would have to pop rush it [14:28] Why is cheiftess demanding money for happiness? is one of the cities in roit? [14:28] Chieftess works in mysteruous ways. [14:28] I C [14:29] hmm... we need more troops in our kingdom [14:29] pop rushing it isn't the way to do it though [14:29] yes we do [14:29] units moved.... [14:30] FYI, pop rushing a war in Vandelay would cost 1 life [14:30] *** Chieftess remembers the poprushing debates in DG1... [14:31] In a private-game I'd rush it. [14:31] if a barb has a choice of attacking a unit or pillaging a city, does it always choose the city? [14:31] CT - worse than using the slider for happiness? [14:31] BTW, even if you DO pop rush, units attack before unit production. [14:31] atleast AI units [14:31] since it's the AI's turn. [14:31] so it would be pointless for the current barb [14:32] Only when it's our turn, does the unit get popped. [14:32] nm [14:32] no wait [14:32] yeah [14:32] You still won't get your unit... [14:32] per senate instructions, moving science slider to 90 to get currency in 30 instead of 35 with +1 gpt [14:33] I mean 100% for currency in 29, 0 gpt [14:33] happiness check...everything good [14:34] ready to hit enter in 10 [14:34] pray for Vandelay [14:34] *** Chieftess has to go for a bit. [14:34] praying [14:34] praying [14:34] also praying [14:35] Vandelay pillaged by the Gepid? tribe, kills citizens [14:36] DR Spear -> Settler (6) [14:36] Turn 2 [14:36] Gepids again! :( [14:36] hmm [14:36] What have we done to upset those Gepids ? [14:36] we need to go on an exebition to kill those damn barbarians [14:37] Barb level must be really high. [14:37] yes :( [14:37] no, then we get cities with no defence, and get more pillaged cities. Our military's too weak [14:38] --> that was replying to Sarek's comment [14:38] indeed, we need a build-up period first, that is known [14:38] for now though there is little to do [14:38] what must Russia be like? - we're strong to them! [14:39] hmm, if the AI is fair, they must be suffering terribly from barbs [14:39] moving units.... [14:39] indeed [14:39] there is more iron to the west of russia [14:39] perhaps after our buildup and barbarian killing we can go screw russia? [14:40] our warrior enters a friendly Vandal village and inspires their youth to join up with us - we gain 1 conscript warrior [14:40] finally ! [14:40] wow! [14:40] worker starts mine near DR [14:40] workers start irrigation near VM [14:40] I was expecting barbarians! [14:40] that's all the moves [14:40] Sarevok: there's your exhibition-party . [14:41] lol [14:41] I think I will use the new warrior to clear the fog around our central area [14:41] I agree [14:41] Yeah! somthing good from the hunts! Is anything big planned for this turnchat? I mean something like founding of a new city or stuff like that. [14:41] not really [14:42] Oh. [14:42] everybody is happy.... [14:42] That means happy king's day? [14:42] more score points? [14:42] not quite :( [14:43] End of Turn 2, 1350 BC [14:43] ahh, yeah, they not size 6 yet! [14:43] Science 100 [14:43] Treasury 386 +0 gpt [14:43] Currency due in 28 [14:43] hitting enter in 10 [14:44] enter [14:44] Is there anyway by which we can follow the game on screen graphically? [14:45] that would be nice [14:45] you can ask zorven for screenshots. [14:45] IBT: Barb Horses appear 2 N of Mont, NNW of Vandelay, and W of Vandelay [14:46] Now Turn 3 [14:46] moving units [14:46] Horses - plural - yikes [14:47] kill the barbs and steal their horses ? ;) [14:47] hey all [14:47] hi cyc [14:47] Hi cyc [14:47] Oh, not that interesting; 'cos if we can see all this instead of just hearing it, i think far more people will be in the demo game [14:47] hi, cyc [14:47] Hi Cyc [14:48] hey cyc [14:48] what's up in the t/c? [14:48] barbarians [14:48] barbs, barbs and more barbs [14:49] [21:45] <@zorven> IBT: Barb Horses appear 2 N of Mont, NNW of Vandelay, and W of Vandelay [14:49] darn barbarians [14:49] hi cyc [14:49] ok moves done. [14:49] hey Mr. President [14:49] we got a warrior from the goodie hut though :) [14:49] zorven: can you upload a screenshot of the barbs ? [14:50] scout near russia sees barb camp, goody hut, and Babylonian warrior all West of Russias know cities [14:50] did somebody say mass-military buildup? [14:50] Spear now fortified in Vandelay [14:50] good thing I got my capital one card... [14:50] scout near India hits coast on the South [14:50] will upload screenshot.... [14:50] thank you Mr. President. [14:53] http://www.civfanatics.net/uploads6/DG4_Barbs_1325BC.jpg [14:53] thanks [14:54] Sn00py's graphics are certainly popular! [14:54] End of Turn 3, 1325 BC [14:54] Science 100 [14:54] Treasury 386 +0 gpt [14:54] Currency due in 25 [14:54] hitting enter in 10 [14:55] enter [14:55] praying again [14:55] praying harder this time [14:56] right on 100% science :goodjob: [14:57] *** BlueStrider has Returned (Been gone 13hrs 50mins 47secs) [14:58] ok, lots of barb action [14:58] we defend agains 2 Gepid horse in Vandelay, we only take one damage [14:58] another Gepid horse appears 2 W of Vandelay [14:58] good [14:58] good news/bad news [14:59] Marcomanni horse attacks Mont, we win losing 1 damage [14:59] very cool [14:59] another horse appears 2 north of Mont [14:59] :( [14:59] a Sarbadar horse attacks our scout near russia, we take one damage [14:59] more barbs ? [14:59] Babylonian Warrior moves S [14:59] Now Turn 4 [15:01] making moves... [15:01] any thoughts on using our scout near russia to pop the goody hut (next to barb camp) [15:02] might as well [15:02] before the barbs get us [15:02] just pop it. We'll get barbs anyway, if not from huts then it will be from fog. [15:02] yeah, pop it [15:03] moving next to goody hut and barb camp [15:03] Also a camp ? [15:04] usually that's who it happens [15:04] who = how [15:04] Let it be a tech. [15:04] not in this game tho, huh. [15:04] We did get pottery from a hut. [15:05] yep [15:05] we need to pray harder to the RNG gods [15:05] Praying [15:05] anybody for a burning bush? [15:06] that'll be if we get a tech! [15:06] Rik Meleet, did you find if Plexus meant to change Groton's temple, or was it a typo? [15:06] ? [15:06] zorven. I stopped checking. [15:06] Just bare with me; I'll check the forum [15:07] Ok, I really thought we were going to build a temple there. Now at the end of turn 4, a warrior will complete in Groton if I continue the chat. [15:07] hi CT [15:07] I see no comments from plexus. (yet) [15:08] I believe Plexus responded to Sarevok's request for more Military. [15:09] I can find no discussion on it - how do we get the iron seemed to support building the temple in Groton though [15:09] I see no mentioning of a switch from temple, but I also don't see mentioning it shouldn't be switched. the instructions are: Groton: Warrior[10]->Spearman(20) [15:10] His instructions of Warrior -> Spear are what I have to set the build queues to at the beginning of the chat. Prior to the chat, Groton was building a Temple. [15:11] I am inclined to end the chat instead of risk losing 10 turns of production on a Temple because there might be a typo in Plexus's instructions. [15:12] sad but true [15:12] OTOH we culd use warriors. [15:13] im out [15:13] Anybody else have any comments onteh situation. [15:13] id end the chat [15:13] wasted production is something we cannot afford [15:13] well, Sarevok requested more military [15:14] plexus responded [15:14] where? [15:14] we can ignore the BQ and risk a CC [15:14] we can end the chat [15:14] either settlers or military, temples are detrimental at this point [15:14] or we can make the change [15:15] I'd continue with the warrior. [15:15] it's only 10 turns and we could use a warrior [15:15] it does look like he mixed them up [15:15] Montpellier: Temple[55] but it was temple in 60 [15:16] and Groton: Warrior[10] but it was Warrior in 5 [15:16] yer right [15:16] maybe it is a typo [15:17] wish plexus was here [15:17] I am going to end the chat so this can be cleared up in the forums. We are too early in the game for mistakes. [15:17] I agree [15:17] ok [15:17] ok [15:17] ok [15:17] End of Turn 4, 1300 BC [15:17] cya all [15:17] ok [15:17] Science 100 [15:17] cya [15:17] Treasury 386 +0 gpt [15:17] Currency due in 24 [15:17] Saving and uploading.... [15:18] k [15:18] I'm glad we're back to 100% science [15:18] Thanks to everyone for being at the chat!