"Session Start: "Fri Mar 12 19:50:11 2004 [19:50] *** Topic is 'Welcome to the Game of Democracy IV: Next Turn Chat is Saturday March 13 @ 02:00 GMT = Fri Mar 12 20:00 CST' [19:50] *** Topic set by zorven on Sunday Mar 07 10:38 pm (U10:38 PM3/7/2004 10:38:26 PM) [19:50] *** Statistics: 1 Op, 4 Voiced, 2 Users (Total: 7) [19:50] Hi everyone [19:50] hi zorven [19:50] hi [19:50] EL PRESIDENTY!! [19:50] evening zorven [19:50] I am now starting build queues.... [19:50] Zorvy ! [19:50] Ok [19:50] ok [19:51] Did you read the latest posts in the DoI thread? [19:51] What a perfect timing to drop in, breaking the "awkward silence" [19:51] lol [19:51] *** BlueStrider has Returned (Been gone 2hrs 48mins 6secs) [19:52] CT - yes [19:54] Berry done. [19:54] no Audiac instructions [19:54] moving to IA [19:54] Ok, I won't beable to make most of the T/C, I need to start packing [19:54] IA and T&T are linked. [19:54] Paking for what? [19:54] note: CG, you seemed to have worked off the last (not current) save when you made your build queues [19:55] Trip, going to the Ozarks with Doe again [19:55] FA and T&T you mean Rik [19:55] true, [19:55] DAMN IT! [19:55] Ok this time I want to redo my queues [19:56] if it is possible [19:56] nope, it's not... [19:56] Damn it [19:56] IA queue done [19:57] haha, good one CG ;) [19:57] CG - it doesn't have much affect [19:57] Well, I know what to do, Create a discussion thread to change the laws to enable us to redo queues in the middle of the chat up untill the middle save [19:57] Zorven - Ok, good, so long as it has swords poping out [19:57] CT - :D [19:58] We already tried CG, remember they decided to that there better digging the hole deeper [19:58] sliders set [19:58] no that is not true. Not enough people took an interest [19:58] Strider - I know what were going to do in the DG5 Ruleset discussions [19:58] ;) [19:59] Enough people took an interest ;) [19:59] A majority of people, but not enough to pass it [19:59] Even the Govenor of Washington took an interest ;) [20:00] Turn Chat has Officially Started [20:00] which is what i said strider [20:00] no FA instructions to do [20:00] Furiey ? [20:01] yes? [20:01] T&T... [20:01] You are FA, right ? [20:01] heh, I'm still deciding wether I should keep making a ladder big enough to get them out, or just leave them stuck down the hole [20:01] people voted for no more alliances [20:01] yep - I'm FA [20:01] I voted for Pie [20:01] Sorry, misunderstood zorven's remark on FA-instructions. [20:01] Anything for turn 10? (when the alliance runs out) [20:01] zorven mean nothing to do, not no instructions [20:02] right, there were instructions, but nothing for me to act on [20:03] see what the peace deal on offer is [20:03] If we sign a peace treaty now, we break the Russian treaty... [20:03] Zorven - Are the Berry Instructions good at the moment? [20:03] and it's bound to change if we remove the treaty normally [20:03] not now, when the alliance expires [20:04] CG - yes [20:04] Ok [20:04] yes it will change [20:04] starting Republic trade with Russia: monotheism and 42 gold [20:04] 1 step closer to knights... [20:04] Ill be gone for 2 days (Yes I am serious to any people who dont beleve me) [20:04] *** Chieftess hopes we have a lot of horsemen. :s [20:05] next is India: WM and 119 gold [20:06] those horses outside Deux Rivieres are obviously proving elusive [20:06] we should have stuck with camels! [20:06] *** CivGeneral just posted in the Leaving/Returning thread To anyone who cares [20:06] see you when you get back CG [20:07] bye [20:07] Bye everyone [20:07] India also threw in TM [20:07] bye [20:07] before I go [20:07] Zorven - whens the next TC? [20:07] Egypt offers WM TM and 37 gold [20:07] in 4 days [20:07] Thanks, Bye :) [20:08] Greece offers WM TM and 4 gold [20:09] hi Boots [20:09] hi Furiey [20:09] and all now have Republic (except Babylony) [20:09] T&T done [20:09] End of Turn 0 [20:09] thank you [20:10] 735 gold + 47 gpt [20:10] Feuda due in 31 [20:10] saving and uploading [20:11] OOPS [20:11] ? [20:11] I hit the keyboard accidently and ended the turn [20:12] It's ok, just save before you move any units. [20:12] I will upload now at the beginning of Turn 1 [20:12] http://www.civfanatics.net/uploads6/DG4_AD260.sav [20:12] OK [20:12] IBT: [20:12] Vandelay: Settler -> Worker [20:12] nothing else to report [20:12] Now Turn 1 [20:12] I will wait for comments on the save [20:14] Why are there 2 irragated grassland tiles? [20:14] that aren't being used? [20:15] A little too early to irragate though... [20:15] where? [20:15] Music Update "High enough - Damn Yankees" [20:16] Groton [20:16] because we're bad at micromanagement :p [20:16] That's what I thought... [20:16] Did you specify which tiles to improve first? [20:17] ok, moving on with turn 1... [20:17] moving units [20:17] I just gave a general guideline... [20:17] figuring you'd be able to see which cities needed the worked tiles first (based on size)... [20:17] since you have the save from turn to turn. [20:17] CT: in 6 turns they can be used. [20:18] Groton's gonna need a courthouse, too... [20:18] With the money we're making, probably rushed [20:18] *** RikMeleet hopes for 0 barbarians near Sanction. [20:19] we need to finish that spearman [20:19] I'd love to have Zarquim and Larsa... and a city on the horse the warrior's sitting on. That area would make for a good FP site. (of course, cities in the north, too) [20:20] are we planning on switching to republic after the war is over? [20:20] Music Update "The sun goes down - Thin Lizzy" [20:20] Republic ASAP [20:20] yes! [20:20] If a spot vote was legal, and was held I'd vote: "revolt now" [20:22] Egypt and Greece are in Republic already [20:22] they rest are in Anarchy [20:22] *the rest [20:22] moves done. final checks.... [20:22] The sun goes down on our future ? ? ? [20:23] so will be in republic soon [20:23] Look on the bright side... We finally have workers... [20:23] We need cash-rushing. [20:23] 782 gold is too much [20:24] End of Turn 1, 260 AD [20:24] 782 gold +43 [20:24] Feuda due in 30 [20:24] hitting enter in 10 [20:24] go ahead zorvy [20:24] OK [20:24] enter [20:25] CT: enough workers ? 17 for 16 cities is not what I call "a lot" [20:25] Well, we're industrious, so it's a bit better. [20:25] If we weren't industrious, I'd go with 32. [20:25] I'm not ... :) [20:25] IBT: [20:26] DR: Sword - Granary [20:26] Groton: Temple -> Granary [20:26] Still, 16 workers *is* "a lot" for the demogame... [20:26] granary... I *so* want a courthouse in that city... :/ [20:26] Music Update: "To be with you - Mr. Big" [20:26] Groton? [20:26] Russia builds Yakutsk 1 tile east of our warrior who is fortified on the horses, south of Groton [20:26] lemme guess....CG ;) [20:27] hi vbraun and WF [20:27] hi Boots [20:27] im just here tryin to direct Chiz [20:27] NON-registered Fanaticans, please be quiet. don't make me unvoice you. [20:27] A Baby sword approaches our "Army" on its way to Samarra [20:27] i registered [20:27] Now Turn 2 [20:27] ok [20:27] (for DGIII :P) [20:27] lol [20:27] hehe [20:28] DG 3 doesn't suffice [20:28] bye all [20:28] GL [20:29] Hello [20:29] hi [20:29] Chiz are you a registered Fanatican DG4 citizen ? [20:29] Go easy on the newbie. :) [20:29] I'm registered on for the forms but not for the game... [20:30] I will [20:30] 3/3 Sword vs 3/3 Sword in Jungle = we win 3-1 [20:30] I'm interested in seeing how this works... [20:30] ok, you are free to watch, but you aren't in this game, so please don't chat. [20:30] actually, ours was 4/4 [20:30] Special room; Chiz. [20:31] and we won! [20:31] Chis: see http://forums.civfanatics.com/forumdisplay.php?s=&forumid=110 [20:32] I'm going to start up a discussion thread about changing CoS F, specifically striking the section that says that non-citizens may not be voiced [20:32] and maybe amending the section about judicial investigations of de-voicing actions too [20:32] Music Update "Winds of March - Journey" [20:32] You mean the devoicing actions line was taken out too? [20:32] How things have changed... [20:33] no it wasn;t [20:33] ok [20:33] End of Turn 2, 270 AD [20:33] Science 10, Tax 90 [20:33] *** RikMeleet wonders why no-one comments the changed Music Updates. ... [20:33] 825 gold +43 [20:33] Fedua due in 29 [20:33] hitting enter in 10 [20:34] *** Furiey was getting a drink [20:34] no, that line's still there, but I want to strike the non-citizens devoicing rule and perhaps change the clause saying that de-voicing actions shall be investigated by the judiciary; investigations of those actions are never done anyway and the judiciary has too much on their plates anyway [20:34] enter [20:35] but what if non-citizens wish to learn but can't ask questions? [20:35] IBT: [20:35] Germany declared war on.... [20:35] Babylon! [20:35] us [20:35] Ok ! [20:36] WF - exactly. [20:36] phew! [20:36] :eek: I just agreed with WildFire! [20:36] (on a side not me and CT agree) [20:36] lol :P [20:36] [21:20] but what if non-citizens wish to learn but can't ask questions? [20:36] St Oct: Library -> Market [20:36] Bootsville: Spear -> Barracks [20:36] Now Turn 3 [20:36] my main problem with it is that it seems too hostile to newbies who haven't signed up yet and want to know what the demogame is likee [20:36] moving units... [20:36] *like [20:37] Did Russia sign an alliance? Or was it just a "spur of the moment" thing for the AI? [20:37] Music Update "Babe - Styx" [20:37] Take out the e, and it's Bab. :) [20:37] styx? :s [20:37] Styx = River Styx (mythology) [20:37] greeks :P [20:37] Egypt I think. [20:37] or Greeks [20:37] Rik Mlt (taken out all "e" 's [20:37] we're beyond styx - we've got swords! [20:37] lol [20:38] Fur: funny [20:38] But what about the line "Babe, I love you ? " [20:38] "You're getting more land for us"? [20:39] Babs, we love to kill you and take your cities doesn't have quite the same ring to it [20:39] lol [20:39] WF: you are free to ask questions, but please refrain from posting comments. [20:39] *** Chieftess is thinking if this were C3C on highest agression. Babylon, Russia and Germany would never stop fighting. Especially Germany. [20:40] Germany gets piled on in a heartbeat at highest agression. [20:40] who is the military advisor? [20:40] Sarevok [20:40] science? [20:40] *** RikMeleet , as dutch isn't unhappy with a pile on Germany. [20:40] moves done [20:41] we now have 6 units next to Samarra [20:41] Music Update "Mad about the boy - Dinah Washington" [20:42] What about German people? [20:42] *** Chieftess is part German. :p [20:42] Mad about the Babs [20:42] CT ? [20:42] Dutch and German don't go well together. [20:42] any screen shots of the empire I can see? [20:43] End of Turn 3, 280 AD [20:43] Science 10 Tax 90 [20:43] 868 gold +48 [20:43] Feuda due in 28 [20:43] yeah, look in the main demogame forum in the screenshots thread [20:43] "enter" [20:44] IBT: [20:44] 2 more Baby Bowmen head towards Russia [20:44] http://forums.civfanatics.com/showthread.php?postid=1633594#post1633594 [20:44] Vandelay: Worker -> Worker [20:44] Now Turn 4 [20:44] moving units [20:44] Music Update "The message is love - Arthur Baker & Al Green" [20:45] Can't hope for a cleare message, can you ? [20:45] your RNG has a one track mind RM! [20:45] thx [20:45] It's not really RNG tonight; it's a CD. [20:45] But on shuffle [20:46] ah [20:46] Be Right Back [20:48] Music UPdate "Eternal Flame - Bangles" [20:48] 4/4 Sword vs 3/3 fort spear in Samarra = we win 3-3 [20:48] cs important scrim, c ya [20:49] Babs: burn forever ! [20:49] yay! [20:50] *** Chieftess is watching an Internet show on String Theory while she waits. (Link is in the OT forum) [20:50] Broadband is useful :) [20:50] 3/3 sword vs 3/3 fort spear in samarra = we win 3-2 [20:50] I'm sorry for the in-between time; I put up the volume of the PC's sound up, and that woke my GF; who wasn't happy. .. [20:50] :D [20:50] We now own Samarra and 2 captured workers [20:50] yeah ! [20:50] :-D [20:50] Screenshot! [20:51] How many resistors? [20:51] 1 [20:51] Guessing [20:51] build a road north with those workers [20:51] good point. [20:51] YAY!!! [20:52] btw, the thread on minor TC CoS changes is up: http://forums.civfanatics.com/showthread.php?s=&threadid=81663 [20:52] Music Update "Sailing - Rod Stewart" [20:53] http://www.civfanatics.net/uploads6/DG4_AD290_Samarra.jpg [20:53] As a reminder to Hammurabi as to who Samarra belongs to, we rename it to Mr. Roger's Neiberhood [20:54] hehe [20:54] lol [20:54] Bacon's name? [20:54] yes, 1 resister [20:54] yes, Bacon's [20:54] I remember now; we are obliged to rename every captured city ... [20:55] yes RM [20:55] what if it flips back or is captured by Hammurabi? then he'll be permenently stuck with a city named "Mr. Roger's Neiberhood" ;) [20:55] yes [20:55] :) [20:55] What if we re-capture it? [20:55] :) [20:55] that was my ides; aleays rename. .... [20:55] *idea [20:55] *always [20:55] rename it? :D [20:56] To allow more people to have a "named city" [20:56] Now, this is where culture would be saying, "It needs a temple! Rush one!" [20:56] End of Turn 4, 290 AD [20:56] all we can do is whip those workers at the moment though [20:56] Science 10 Tax 90 [20:56] since culture used to have the ability to control the build queues of captured cities and/or cities that didn't have its' full 21 tiles. [20:56] 916 gold +48 [20:56] Feuda in 27 [20:56] hitting enter in 10 [20:57] Music Update "Against all Odds - Phil Collins" [20:57] that's true... [20:57] That should be the demogame motto. :p [20:57] Take a look at me now ! [20:57] enter [20:57] that's what were working against1 [20:57] ! [20:58] Does anyone else have a new tech already , zorven ? [20:58] IBT: [20:58] VM: sword -> sword [20:58] Now Turn 5 [20:58] RM - checking [20:59] We seem to be even with everyone except Egypt and India where we are up Mono [21:00] moving units [21:00] Music Update "Waiting for a girl like you - Foreigner" [21:01] Ooligaria founded northwest of DR [21:02] Finally! a first ring of cities! [21:02] against all odds... [21:03] 3/3 galley vs 2/2 sumerian galley (off nw coast of egypt) = we win 2-1 [21:04] Waiting for a site like you ! [21:05] goodbye hostzero! [21:05] Music Update "Winds of change - the scorpions" [21:07] End of Turn 5, 300 AD [21:07] Science 10 Tax 90 [21:07] *** Chieftess pauses her show and waits for the save [21:07] 964 gold +53 [21:07] Feuda due in 26 [21:07] Isn't broadband fun?! ;) [21:07] all hail the almighty hostzero.* :D [21:07] saving and uploading [21:07] yes! [21:07] CT: I'll race you [21:08] *** Chieftess gets ready. :p [21:08] on your mark... get set... CLICK! [21:08] http://www.civfanatics.net/uploads6/DG4_AD300.sav [21:08] opened! [21:08] loaded! :p [21:08] It's a tie! [21:09] nope, you lost [21:09] I beat you both ;) [21:09] true [21:09] don't tell me we're gonna attack a spear with 3 swords... [21:10] where? [21:10] By Mure [21:10] yes [21:10] I mean warriors [21:10] not swords [21:10] I was thinking swords. :/ [21:10] that would be nice [21:10] back to my show... [21:11] I am afraid babylon will now take an interest in Mure with only 1 unit defending [21:11] yeah... [21:11] who's idea was that? [21:11] There's a bowman nearby... [21:11] I only follow the Military's instructions.... [21:12] Get that worker out of there then... [21:12] Music Update "Nothing's gonna change my love for you - Glenn Medeiros" Do they really play this music still ? ? ?? [21:12] Against all odds, CT; against all odds. [21:13] got to reboot - Civ's crashed :( [21:13] any more comments before we move on [21:14] proceed [21:14] Izibia - Mr Roger's Neiberhood is a nice southern frontier. [21:14] go ahead [21:14] "enter" [21:15] *** RikMeleet is happy no more barbarians have come. [21:15] IBT: [21:15] Music Update "Hotel California - Eagles" [21:16] Our galley nw of Egypt defends against a barb galley. for their heroic conduct, I promote them to Veteran [21:16] well done zorven [21:16] Bab Bowman attacks our elite warrior next to lagash = we win 3-3 [21:16] nice! [21:17] Any GL? [21:17] I see 3 bowman move towards our warriors [21:17] uh oh... [21:17] Against all odds. .... [21:17] St Oct influence expands [21:17] Run, little worker! RUN! [21:17] Mure: walls -> spear [21:17] work little runner work ! [21:17] Cijam: granary -> settler [21:17] Now Turn 6 [21:18] Are we relly going to attack with 3 warriors ? [21:19] I've seen a nice spot for a new city: 5 x NE of Montpellier. [21:20] Then 3 NW of Sanction just to fill in the gaps [21:20] 3-4 tiles worth. [21:20] Sanction was built too close... [21:21] but on a river [21:21] RM - yes, military said to [21:21] here we go: [21:21] 1 N and NW would've been good, too. [21:21] *** Guest292 is now known as Furiey [21:21] wb Furiey [21:21] fur-woman [21:21] 3/3 warrior vs 3/3 fort spear in Lagash = we lose 3-0 [21:21] back - it decided to scandisc as well! [21:22] again = we lose 3-2 [21:22] Why am I not surprised? [21:22] *** BlueStrider has Returned (Been gone 1hr 27mins 53secs) [21:22] 2/5 warrior vs 3/3 fort bowman = we lose 2-1 [21:22] Music Update "Unchained Melody - Righteuoiueoue --- forget it" [21:23] 2/5, and you expect it to win against a Bowman?? [21:23] Congrats! [21:23] We just gave Babylon their Golden Age. [21:23] why did we send warriors against spears and bowmen in the first place? [21:23] Because we play like the AI sometimes/ [21:24] CT: true, but exciting. [21:26] let's launch a major warrior offensive against babylon...we can overrun all of Babylon with 10 warriors (with some extreme RNG luck) ;) [21:27] "Music Update - "From a distane - Bette Midler" [21:27] End of Turn 6, 310 AD [21:27] Science 10 Tax 90 [21:27] 1017 gold +51 [21:27] Feuda due in 25 [21:27] if we used the RNG that constrols Rik's music selection we might have a chance [21:27] enter in 10 [21:27] And now for the 2nd "Commercial" :p (not really, but it's the end of the 2nd episode) [21:27] *** Chieftess tunes into the demogame [21:28] enter [21:28] I'm still in the 1st episode [21:28] Fur: My RNG created this game. [21:28] I only saw one of the shows. [21:28] The last one I think [21:28] it's not been on in the UK [21:28] IBT: [21:29] Vandelay: Worker -> library [21:29] Sanction: Spear -> barracks [21:29] Now Turn 7 [21:29] moving units [21:30] Music Update "Fool on the hill - beatles" I got back to real RNG, no more CD's . [21:30] Mure? [21:30] It's on a hill... [21:30] fools [21:31] Warriors attacking fortified Spearmen... [21:31] heh, Rolling stones "Paint it Black" is better rik [21:32] 4/4 sword vs 3/3 fort spear in Izibia = we win 3-0 [21:32] "leaping from the tall building..." (episode 4). :lol: Reminds me of something when I was at Firaxis HQ. [21:32] just you wait for my RNG, BS. Just wait. [21:32] inside joke. [21:32] no - we want to paint it Pink! [21:33] I see a red door and I wnat o paint it PINK ???? [21:33] the map anyway... [21:33] 3/3 sword vs 3/3 fort spear in Izibia = we win 3-0 [21:33] we capture Izibia [21:33] Music Update "Everybody hurts - REM" [21:33] and 3 workers [21:34] yay! [21:34] road toward the north [21:34] 1 NE [21:34] Izibia renamed to Acheron [21:34] to connect Mr. Roger's. [21:34] yes [21:34] Who's next in the city-naming convention? [21:34] including this one [21:35] Charon named this one, next is conehead234 with Finklewink [21:36] I think this osng is about Mūre - If you feel like letting go; hold on ! [21:36] *song [21:37] moves done [21:37] End of Turn 7, 320 AD [21:37] Science 10, Tax 90 [21:37] 1069 gold +52 [21:37] Good war so far ! [21:37] Feuda due in 24 [21:37] enter in 10 [21:37] Are you allowed to raise the sci-rate ? [21:38] no [21:38] :( [21:38] Does any civ have new techs ? [21:38] let me check [21:39] how we doing? [21:39] no changes in tech [21:39] Music Update "ALive - Pearl Jam" [21:39] "enter" [21:39] Peri: well [21:39] hi all [21:39] we're alive [21:39] captured 2 cities. [21:39] build 1 [21:39] barely losses [21:39] We now own the jungle. [21:39] thats sounds like good news [21:39] The bad news... [21:39] We tried to attack a fortified spear with 3 warriors. [21:40] and Bab Bowmen too [21:40] They're probably headed for Mure [21:40] [04:36] <@RikMeleet> I think this song is about Mūre - If you feel like letting go; hold on ! - "REM - everybody hurts" [21:40] ahh not so good then [21:40] well enough [21:40] perhaps we get peace before they get there [21:41] Babs have had some hurting. [21:41] 3 turns before the alliance expires - good terms maybe [21:41] if we want to stop that is [21:42] War is going well. [21:42] sounds like a forum decision. [21:42] yep [21:42] Shouldn't we discuss on the turn the alliance is up? [21:42] which is turn 10 [21:43] no, you critisize many instructions about not being smart and fore-seeing. This one is both. [21:43] IBT: nothing [21:43] It would give us time to have a pre-chat to end the alliance [21:43] Now Turn 8 [21:43] moving units [21:44] BTW, move that extra bab worker we had from the beginning to the other 5. [21:44] and group them by 2 each. [21:44] or, 3 if you want to make things easy. [21:44] The Germans have a settler pair sitting on our site B. we would have been there next turn [21:44] Music Update "Those were the days - Mary Hopkins" [21:45] ° 'Cause I'm Young and Hopeless, I'm lost and I know this. I'm going no where fast, that's what they say. ° [21:45] Can you settle now ? SCREENSHOT !!!! [21:45] Then that would be against the will of the people... [21:45] Welcome Back BS [21:45] Asking a screenshot isn't [21:46] Had to purge myself of the chat logs [21:46] Didn't mean that about the screenshot. :) [21:46] zorven: can you pleae post a screenshot ? [21:46] CT: I know [21:46] http://www.civfanatics.net/uploads6/DG4_AD330_SiteB.jpg [21:47] The jungle site? [21:47] site = worthless. [21:47] Chosen over a grassland site with a river and bonus grassland!?!? [21:47] our site B is where the germans are standing [21:47] wow... [21:47] I wouldn't settle here. [21:47] *** BlueStrider is writing a song [21:47] 2 x NW ? [21:47] We're really great at picking these sites... [21:47] per instructions: http://www.civfanatics.net/uploads6/East_50BC.jpg [21:47] Of current settler position. [21:48] 1 NW [21:48] bye for now [21:48] I suppose he will hang out until we vote again after this turn chat [21:48] next to the tree [21:48] hehe [21:48] Why did we choose a jungle site? [21:48] In a private game I'd send the settler 2 x NW. [21:49] End of Turn 8, 330 AD [21:49] Science 10 Tax 90 [21:49] 1121 gold +53 [21:49] Feuda due in 23 [21:49] enter in 10 [21:50] Music Update "When we don't talk - Ilse de Lange" - thisis no invitation for critisism Chieftess ! [21:50] I think some of the bad choices chosen in votes is because only bad sites were presented for vote [21:50] "enter" [21:50] hehe [21:51] Well, I *did* say way back, "Settle around the bonus grassland tiles"... [21:51] IBT: [21:51] I *did* make 2 seperate city site patterns... [21:51] Germany builds New Berlin on our site B [21:51] What part of "NO" don't you understand ? [21:52] Restance has ended in Acheron after they learn zorven is their new ruler [21:52] :) [21:52] Babylon sends 3 swords our way, 1 towards Acheron and 2 in between Acheron and Mr. R's place [21:53] Are those cities well defended ? [21:53] make those last 2 more south of Mr. R's [21:53] Acheron has a sword and 2 warriors with a sword next to it protecting workers [21:53] Music Update "California Dreaming - Mama's & Papa's" [21:54] Mr. R's has 2 horses between it and the swords and 4 swords in it [21:54] sounds fine. [21:55] What to do with our rogue settler ? [21:55] it might as well move rather than just stand there [21:55] NW ? [21:56] I'd have it 2 west of where the German city is [21:56] Music Update "I [21:56] towards the better land yes [21:56] and atleast stand there. [21:56] it won't get far before we finish [21:56] Music Update "I'm not so tough - Ilse de Lange" [21:57] CT: 2 W of German city is my 2 NW of current setler location. Same minds ... [21:58] Not on the forest though [21:58] End of Turn 9, 340 AD [21:58] Science 10 Tax 90 [21:58] 1174 gold +53 [21:58] Feuda due in 22 [21:58] enter in 10 [21:58] yes on the forest. [21:58] please wait zorven. [21:59] 2 W of the German city is on the plains [21:59] waiting [21:59] ok, but our settler is best on forest tile. [21:59] I moved him 1 west of where the warrior was in the pic [22:00] continue zorven, but it seems we have a discussion already ... [22:00] "enter" [22:01] Music Update "Joey - Concrete Blonde" [22:01] IBT: [22:02] DR: Granary [22:02] VM: Sword [22:02] Huntington: Harbor [22:02] yeah ! [22:02] trades eith EGy and Gre ! [22:02] *with [22:02] dyes to sell! [22:02] *** RikMeleet welcomes the incense [22:02] The 3 baby swords move next to Acheron, 1 south and 2 east, next to our workers [22:03] Do Egypt and Greece have a harbor? [22:03] what are "Baby swords" ? [22:03] yes [22:03] no deals available with greece or egypt, except one has incence to sell [22:03] babby swords, is that better ;) [22:03] Athens has harbor [22:04] Now Turn 10 [22:04] Incense and Wines... intoxicating... [22:04] our people will be happy :) [22:05] Music Update "Non je ne regette rien - Edith Piaff" [22:05] "France will triump because Babylon is dumb!" [22:06] Just : "France will triunph" is enough [22:07] Music Update "Patience - Guns 'n Roses" [22:07] we need lots of that! [22:07] yes [22:08] patience is a virtue in this game [22:08] shed a tear cause I'm missing you [22:08] I'm inpatient and I'm prolly considered in the top 40 best civ players ;) [22:08] 4/4 sword vs 3/3 sword in jungle = we lose 4-2 (and they promote) [22:08] grrrr [22:08] wait [22:09] I'm impatient and prolly considered the best in most things, actually [22:09] don't attack yet [22:09] why? [22:09] since we could very well end the alliances and sign for peace [22:09] I am not ranked; else you'd be amongst the top 41 BS. [22:09] It's turn 10. [22:09] ok, good enough [22:09] shouldn't have attacked... [22:09] there's always loading the autosave. :p [22:09] Patience! We need patience! :p [22:10] We lost a sword needlessly... [22:10] End of Turn 10, 350 AD [22:10] Tax 100 [22:10] You and I could need a little patience. [22:10] heh, be patient and you might miss your chance [22:10] 1227 gold +60 [22:11] Feuda in 21 [22:11] saving and uploading [22:11] this demands 1 thing ; cashrushes !! where is the republic ??? [22:11] if we get peace maybe we'll change then - or maybe we like despotism too much... [22:12] http://www.civfanatics.net/uploads6/DG4_AD350.sav [22:12] END OF CHAT [22:12] loaded [22:12] Thank you everyone