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n |
Added the Tile Properties and
Player Properties dialogs, and integrated them with the
Scenario Properties dialog. |
|
n |
Added an AI-AI trading bonus to the Difficulty Levels page. |
|
n |
Added a corruption modifier slider to the Difficulty Levels page. |
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n |
Added HP bonus to the Units page. The bonus can be anywhere from -20 to 20. |
|
n |
Added Retreat Bonus controls to the Combat Experience page. |
|
n |
Added new unit abilities to allow bombarding to be lethal against land and/or sea units. |
|
n |
Units may now employ
multiple AI strategies.
|
|
n |
Changed the maximum value for the Min. Distance Between Civs to 256. |
|
n |
Improved starting locations for scenarios only. |
|
n |
Renamed "Unique Color" to "Alternate Color" on Civilizations page. |
|
n |
Removed option to customize world from scenarios that contain a map. |
|
n |
Added support for custom Players for scenarios. |
|
n |
Removed some team color palette restrictions. |
|
n |
Fixed bug with Aggression Level slider on Civilizations page. |
|
n |
Updated era NONE techs to work as expected (you can never research them and they don't impede era advancement but they can be assigned as free techs). |
|
n |
Game settings are now stored in any save file that uses them. This prevents players from altering their BIC file and using it in an existing game. |