Wheeled |
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Unit is wheeled |
Foot Unit |
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Unit is a foot soldier |
Blitz |
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Unit may attack once per each movement point |
Cruise Missile |
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Unit acts as a cruise missile |
All Terrain as Roads |
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Unit treats all terrain like roads |
Radar |
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Unit can "see" two spaces instead of one |
Amphibious |
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Unit may attack from a ship onto land |
Invisible |
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Unit cannot be seen except by units with Detect Invisible |
Transports Only Aircraft |
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Unit can transport air units only |
Draft |
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Citizens can be drafted into this unit |
Immobile |
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Unit may not move (used for air units to force mission system) |
Sink in Sea |
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Unit dies if it ends its turn on a sea square |
Sink in Ocean |
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Unit dies if it ends its turn on an ocean square |
UNUSED |
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Reserved for future use. |
Transports Only Foot Units |
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Unit can only transport Foot Units |
Starts Golden Age |
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If victorious in combat, this unit triggers a golden age |
Nuclear Weapon |
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Unit acts as a nuclear weapon |
Hidden Nationality |
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Nationality of the unit is hidden from opponents |
Army |
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Unit acts as an army |
Leader |
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Unit acts as a Great Leader |
Infinite Range |
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Unit can select any tile on the map as a target |
Stealth |
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Unit has stealth |
Detect Invisible |
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Unit can see Invisible units |
Tactical Missile |
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Unit acts as a tactical nuke |
Transports Only Tactical Missiles |
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Unit can only carry Tactical Missiles |
Ranged Attack Animation |
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Unit does not advance into the square of an opponent when attacking. (For animation purposes only) |
Rotate Before Attack |
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Unit rotates 90° before attacking (For animation purposes only) |
Lethal Land Bombardment |
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Unit may destroy land units when bombarding |
Lethal Sea Bombardment |
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Unit may destroy sea units when bombarding |