Introduction
Purpose of the software
StoryBoard Builder, or SBB in short, is a tool that helps to produce animation. Its initial goal is to propose tools for people wanting to produce new animation for Civilization III, but it could also be used for other purpose.
However, this manual covers only the production of animation for Civilization III. If a user wants to use the software for something else, he will have to find alone how to do it.
SBB is made of 2 modules.
Single unit storyboard builder. This module is used to produce a storyboard from a set of files, each file corresponding to a frame. The module is used to produce a new animation usable into Civilization III, from the bitmap produced by the renderer of some 3D softwares.
Multi figures unit storyboard builder. This module is used to combine several existing animation to produce a new one. The main use is to produce multi figure units.
Note that this software takes as input bmp or pcx files, and produce true color bitmaps. Thus, the software is not sufficient to produce animation for Civilization III. FLICSTER, a program by Moeniir, can be used to produce the needed pictures from Civilization III animation (*.flc files), and then produce the final animation from the bitmap generated by SBB.