Creating a basic unit

Follow the steps hereunder to produce a basic munit. See the description of all the window parts if needed.

Try to make almost all the setting using a South preview, as the position and the final orientation are defined for a south orientation of the animation. However, when placing the units, check from time to time with the other orientation, are some defaults may be hard to see due to the perspective.

Once everything seems OK for the first south frame, try to play the animation, keeping the south orientation, and see if you are happy with the final orientation, the turns and the translation.

Once the whole south animation seems OK, check with the other orientations.