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Position
Gives for each figure its position relatively to the
center of the picture, when facing South. So a
unit which is at X = 10 and Y = -5 when facing South will be at X = -10 and
Y = 5 when facing North.
The values for X and Y can varry from -120 to +120 (the
maximum size of a frame is 240x240 pixels).
To reset quickly these positions, click again on the
formation radio button, or on the formation spreading radio button.
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Centering Sometime a figure
is not in the center of the frame in its own animation. This is usually
without any real consequence, except when mixing several figure into the
munit. In that case, if the centering is different, the figures will not be
aligned correctly.
These parameters, which can varry from -120 to +120, can be used to
correct this. The value is the same for all the orientations.
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Timing These parameters are
used to desynchronise the figures, and give a nicer result.
The type of desynchronisation is selected in the list. It can be Loop
or Wait.
Looping delay: Only the delay parameter
is used (End is ignored). The frames will de offset from the delay parameter
(from 0 to 4).
If the Delay is 2, with a 6 frames animation, SBB will copy the
frames into the storyboard in the following order : 3,4,5,6,1,2.
Waiting delay: Both parameters are used.
The first frame will be copied "Delay" times before going to the second
frame, and once SBB reach the "End" frame, it will copy the End frames until
the end.
If the Delay is 2, and the End 4 for a 8 frames animation, SBB will
copy the frames into the storyboard in the following order : 1,1,1,2,3,4,4,4
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Orientation and move The
first list is used to determine what will be the final orienation of the
figure for the South orientation of the munit. For instance, for an escape
animation, the figure orientation should be N, so it runs away.
The second list determines if the unit shall turn to reach the
orientation. It can be R (right), L (left) or - (none). SBB will copy the
frame progressively until the unit reaches its final destination, if
requested.
A unit has a NW final orientation. With "-" for Turn, it starts
facing NW in the S orientation. With "R", it starts facing S in frame 1,
then SE, E, NE, N and NW frame 6 and more. With "L", it starts facing S in
frame 1, then SW, W and NW for frame 4 and more.
The move parameter is used to translate the unit. This is a value, in
pixels, from 0 to 10. When the figure has reached its final orientation SBB
will copy it and offset it in this direction.
A unit has a NW final orientation, and L Turn, and Move = 4. At
frame 4, it faces NW. At frame 5, SBB will offset it 4 pixels toward NW, at
frame 6, 4 pixels more for a total of 8, etc. |
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Size This parameter, from 0
to 100, is used to change the size of the units. It allows to put more units
in the formation, but should be used with caution, as it will lead to a loss
of quality of the figures, and may not be appreciated by every user.
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