Session Start: Fri Nov 08 03:56:26 2002 Session Ident: #demogame [03:56] * Now talking in #demogame [03:56] * Topic is '1212Civfanatics.com: Civ3 Game of Democracy Chatroom. Forum is at http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 12Next turn chat Friday, November 7th, 4:15am EST! - Should we stop & take it to the forums after getting techs from the Great Library? Yes Shaitain, I'm writing this here on behalf of the citizens since we can't get up that early!!' [03:56] * Set by Chieftess on Fri Nov 08 00:24:16 [03:56] * ChanServ sets mode: +o ShaitanInDisguise [03:56] Mornin! [03:57] mornin [03:57] * CT_Sleeping is now known as CT_Half_Awake [03:57] * CT_Half_Awake is now known as CT_Half_Asleep [03:58] * CT_Half_Asleep thinks she's more asleep than awake... [03:58] CT, I'm going to say no to stopping the chat at one turn. As we already knew what techs we were going to get and have even planned for what do do with some of them I don't think that's necessary. [03:59] * CT_Half_Asleep changes topic to '1212Civfanatics.com: Civ3 Game of Democracy Chatroom. Forum is at http://forums.civfanatics.com/forumdisplay.php?s=&forumid=78 12Next turn chat Friday, November 7th, 4:15am EST! ' [03:59] :) [03:59] Zzz...Z... [04:00] It will be a fairly fast one regardless. I'm carpooling today so will be aborting near 5:45 EST. There are also archers and swordsmen in the build queues and I'll be stopping the game before any of those are built. [04:02] there was ample enough time for people to post their problem with the queue [04:04] I would have, Fionn, but I honestly didn't notice those in there. [04:04] Heck, since you're here we can discuss it right now. :) [04:05] they were in my thread as well [04:05] We need horsemen instead of swordsmen and really shouldn't be building any more archers at all. [04:05] i even have a thread in citizens to discuss build queues [04:05] well i did it based on some citizen input im not getting any from the military [04:05] I guess I was preoccupied with defending the Presidency. ;) [04:06] and i emphasize some [04:06] Well, dis DID want to PI me on day 1 one time. ;) [04:06] well thats to be excused ive spent the whole day fighting this capitol province crap [04:06] ... [04:06] Falcon02 strongly supports horsemen. He must not have posted that in one of your threads. [04:07] nope [04:08] im here not like we cant switch them around [04:08] just like my instructions having temples in them [04:08] Can we do that then? I'd like to sub in horses for swords and spears for archers. The spears will take over sword garrison duties. [04:08] i have no problem with that [04:09] I caught the temple -> Library thing. [04:09] Cool. I'll do that at the start of turn 1 then. [04:09] why not prebuild before we get lit :) [04:09] makes sense [04:10] There aren't any as the first spot in the queues. [04:11] You've got a barracks in Bremershaven's queue but the city already has one. Queues look good except for that one. [04:11] currently building temples right [04:11] Yup and switch to temples in turn 1 [04:11] i mustve had the wrong save then mine said it didnt have any [04:11] Lemme double check... [04:11] i just forgot to add current to the list [04:11] finally... a bit of culture. :) [04:12] Yup, Bremer's got it. [04:12] ok forget it then [04:12] Check [04:12] get a hosie in there then :) [04:12] horsie [04:13] Check [04:13] Forum says 4:16. And awaaaaaay we go! [04:14] 4:10 here.. :) [04:14] Gave Peace Treaty for World Map and Tlacopan. [04:14] The map really is the whole world. [04:14] I'll upload a minimap [04:14] nice.. [04:14] Where any of my guesses right? (the border map) [04:14] :) [04:15] man thats bad if im the only departmental leader here [04:15] Cyc and I were the only ones at the turn chat once... [04:15] And we both.. umm.. should I give Shaitan any ideas? :p [04:15] EK was the only one here Monday. Things went very smoothly. ;) [04:16] But, those were 'older' laws then [04:16] Minimap is up in the chat instruction thread. [04:16] ok, quick link? [04:16] http://forums.civfanatics.com/showthread.php?postid=582967#post582967 [04:16] ok, it's loading... [04:17] Tlacopan's not too bad for spelling. Unless there's an objection we'll keep that name. [04:17] tlocapan is ours as well? [04:17] yup [04:17] yeah i object lol its still a pain to spell ;) [04:17] nice map! :) [04:17] Renamed Teno to Eklektochtitlan. [04:17] Tlaxcopan? [04:17] :) [04:17] lol [04:18] Fionn - Okay, it's now known as New Falcon's Nest [04:18] good im determined to eradicate the aztec names actually lol [04:18] hehe [04:19] Build queues have been set but will need work on T1 as discussed (libraries, horsies, etc) [04:19] Tiles are optimized [04:19] Ready to end turn 0, 510BC, 357g, +19g, 9/0/1, Lit in 13:35 AM 11/8/2002 [04:19] Baby alert. Back in 10 [04:19] speaking of tiles, I'm pretty much abstaining from the RPG. ;) [04:19] lol [04:20] im in it but posts dont count amore [04:20] Lit in 13:35 AM? [04:20] anymore [04:20] i think that was an alert of some kind [04:22] Looks like Babylon took up pretty much the space I though they would.. [04:23] The Zulus are a bit bigger... [04:23] we are taking up enough i think we should expand up north now [04:24] * disorganizer_atwork has joined #demogame [04:24] * ChanServ sets mode: +v disorganizer_atwork [04:24] * ChanServ sets mode: +o disorganizer_atwork [04:24] haha [04:24] Fionn just spoke the word "dis".. [04:24] and he appears. :) [04:24] I agree. There's a lot of empty space we need to fill in to the east and north [04:24] Pressing the button and moving to T1 [04:25] Got Lit. Moving to poly [04:25] GL gets us math [04:25] @CT: thats magic :-) [04:25] GL gets us COL [04:25] GL gets us Map Making [04:25] Now for the CoS. :p [04:25] moving up in the tech world YaY [04:25] CoL, CoS... [04:26] GL gets us Poly. moving to monarchy [04:26] GL gets us currency [04:26] now what happened till now please? did we make peace? [04:26] and? :) [04:26] yes we did [04:26] GL gets us construction [04:26] dang [04:26] We have entered a new age! [04:26] wow [04:26] GL gets us monotheism [04:26] ive never recieved that many with the GL [04:26] Now that's quick! :) [04:26] I have... GOTM7 [04:27] Resistance in Octavinium has ended [04:27] the deity one... [04:27] French are building colossus [04:27] Amer building Colossus [04:27] Japan - Great wall [04:28] No builds completed this turn. Going through the queues to swap libaries in for temples, horses for swords and spears for archers [04:28] yanno shaitan with what we got i think we should stop, there are many things we can direct the queue to do with currency and stuff [04:28] And tech research... trades... [04:29] Even military planning [04:29] See what techs everyone else has... [04:29] with me being domestic and governor id be opting for marketplaces and other improvemnts over military units [04:30] If I were in Trade, I'd do the same. :) [04:32] let him implement the instructions first :-) [04:32] queues complete. checking for trades, etc... [04:32] egypt - monotheism for 86 g [04:33] these are possibles, i'm not making any trades yet [04:33] rome - world map, 182 gold [04:34] zulu - currency or construction, wm + 32g [04:34] persia - none [04:34] extort them :D [04:34] babylon - none [04:35] france - currency or construction, wm + 11g [04:35] Any gpt in any of these? [04:35] doesnt look like it [04:35] japan - mono - wm +7g [04:35] nope, no gpt allowed [04:36] india - mono for wm + 171g [04:36] china - currency for wm + 22g [04:36] So, what does the terrain look like? [04:37] iro - mono for wm + 7g [04:37] abe - mono for wm + 4g [04:37] greece - nothing [04:38] russia - nothing [04:38] lizzie - currency or construction 37g + wm [04:39] that's all of em. I move for taking just about everything over 20g. With 15 AI civs most of this opportunity will be gone very quickly [04:39] yup [04:39] especially the one with 100+ gold. [04:40] Inida... [04:40] i still say extort all their money [04:40] two with +100 :) [04:40] where? I'm half-asleep you know. :) [04:40] what happened to the idea of holding this chat short and returning to the forum with the new techs/trade oportunities/map? [04:40] ok, Rome. [04:41] yeah.. Trade and Science might find something... [04:41] And it'll give military some planning [04:41] I'm for continuing as there aren't any complicated trades involved. [04:41] Fionn - what are your thoughts? [04:42] well id like to see if we can implement some marketplaces and such in there [04:42] marketplaces sounds good. :) [04:42] gotcha. Lemme clear the trades out that are set up and I'll save off the game. [04:42] unless we are going to war almost immediately with japn? america? [04:42] no, we need a bit of prep before we can go to war [04:43] 12The forum Trade Advisor is pleased with marketplaces. :) [04:43] *former [04:43] lol [04:43] Can I go back to sleep now? :p [04:44] lol [04:44] shai: when will the land deal results be posted? [04:45] leave it to you to get rpg in the demogame lol [04:45] hehe [04:45] The 24 hour period is up in about 5 hours. I'll probably do the land deals over lunch and get the results up around 18:00 GMT [04:45] you could always take it to #demogame_rpg [04:46] k' thanks shaitan [04:49] I can't upload again using the upload function and the save's 2 times too big for the inpost upload. dis, can I send to you? [04:49] ok [04:49] Doesn't the file upload work? [04:49] easy upload [04:50] same thing happened to me on monday. i think it has something to do with the anti-child stuff on this pc [04:51] it's on it's way