	unit made by: recon1591
                --------------

	replaces = 

	name = Marine Force Recon
	icon = 
	prerequisite = 

unit statistics:
---------------
	shield cost = 
	moves = 
	attack str. = 
	bombard str. = 
	pop. cost = 
	trans. cap. = 
          	defense str. = 
	bombard range = 
	upgrade to = ???
	operational range = 
	hp bonus = 
	rate of fire = 
	req. support = 
	zone of control = x
	bombard effects = 

required resources:
--------------------
	1. = 
	2. = 
	3. = 
 
unit abilities: 
--------------
	wheeled = 
	foot unit = x
	blitz = 
	cruise missile = 
	all terrain as roads = 
	radar = 
	amphibious = 
	invisible = 
	transports only aircraft = 
	draft = 
	immobile = 
	sinks in sea = 
	sinks in ocean = 
	flag unit = 
	transports only foot units = 
	starts golden age = 
	nuclear weapon = 
	hidden nationality = 
	army = 
	leader = 
	infinite bombard range = 
	stealth = 
	detect invisible = 
	tactical missile = 
	transport only tactical missiles = 
	ranged attack animation = 
	rotate before attack = 
	lethal land bombardment = 
	lethal sea bombardment = 
	king = 

available to = 

class:
------
	land = x
	sea = 
	air = 

ignore move cost:
------------------
	desert = 
	plains = 
	grassland = 
	tundra = 
	flood plain = 
	hills = 
	mountains = 
	forest = 
	jungle = 
	coast = 
	sea = 
	ocean = 

pedia entry = PRTO_Marine_Force_Recon

ai stratagies:
--------------
land:
	offense = x
	defense = x
	artillery = 
	cruise missile = 
	tactical nuke = 
	icbm = 
	flag unit = 
	explore = 
	terraform = 
	settle = 
	army = 
	leader = 
	king = 

sea:
	naval power = 
	naval transport = 
	naval carrier = 
	naval missile transport = 

air:
	air bombard = 
	air defense = 
	air transport = 
 
standard orders:
-----------------
	all = x
	skip turn = 
	wait = 
	fortify = 
	disband = 
	go to = 
	explore = 
	sentry = 

special actions:
----------------
	load = x
	unload = 
	airlift = x
	pillage = x
	bombard = 
	airdrop = 
	build army = 
	finish improvments = 
	upgrade unit = x
	capture = 

worker/engineer actions:
--------------------------
	build colony = 
	build city = 
	build road = 
	build railroad = 
	build fort = 
	build mine = 
	irrigate = 
	clear forest = 
	clear jungle = 
	plant forest = 
	clear pollution = 
	automate = 
	join city = 
	build airfield = 
	build outpost = 
	build radar tower = 

air missions:
-------------
	bombing = 
	recon = 
	interception = 
	re-base = 
	precision bombing = 

####################
#GCON_ZOC

^* $LINK<Marine Force Recon=PRTO_Marine_Force_Recon>

####################


#PRTO_Marine_Force_Recon
^
^
^The [Marine Force Recon] are the best of the best—the elite of the Marine Corps.
^
^They can $LINK<attack at a range=GCON_Bomb_Expand> of 1 squares, and also exert a $LINK<zone of control=GCON_ZOC> over the surrounding territory.
^
^A [Marine Force Recon] receives a 3 point $LINK<bonus to hit points=GCON_Experience>.
^
^A city must have $LINK<rubber=GOOD_Rubber> in its $LINK<Strategic Resource=GCON_ResourcesS> box to build a Marine Force Recon.
^
^
^more

#DESC_PRTO_Marine_Force_Recon
^
^
^Operating on four-to-eight-man teams, the heroic patrols of Force Recon ventured far into the very backyard of the enemy, using tacics associated more with their adversaries than with the U.S. military. They were the eyes and ears of the units they served, and their operations were marked by close combat, extraordinary bravery, and nearly unbelievable survival despite overwhelming odds.

####################

#ICON_PRTO_Marine_Force_Recon
art\civilopedia\icons\units\ForceReconLarge.pcx
art\civilopedia\icons\units\ForceReconSmall.pcx

#ANIMNAME_PRTO_Marine_Force_Recon
Marine Force Recon