README
CB_Large & Small Resource Icons List Ver 2.0.txt
Over 300 original and modified Icons
Casus Belli's Edited Resource Compilation version 2.0 	November 22, 2003
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NOTE: The prefix CB used within this compilation is not intended to denote original credit for myself, rather its purpose is a method to allow the “safe” insertion and differentiation of this material into existing text files and icon folders (after safely backing up the originals).  
In this manner, the game will recognize and use the original definitions, resource icons, etc. during normal game play, while preserving the gamers option to utilize any of this Compilation’s files, as desired, for MOD/Scenario testing and gameplay, without the need of swapping Civilopedia and PediaIcons text files and Large and Small pcx resource icon folders. The CB prefix allows rapid distinction between the original material and any previously modified files and that utilized from this compilation. 
Feel free to rename these Icons in anyway that serves your individual preference.
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CREDITS:

This list was compiled and edited from the following sources:

*   Sid Mier's "Civ 2," "Civ 3," "PTW" & "Conquests" Resource Icons. 

*   Various MODs:
  	"TETurkhan Test of Time" version 1.70,
	"Double Your Pleasure" version 1.04x, by Kal-El, 
	"Ancient Mediterranean" version 1.5b, by Jan van der Crabben & 					thamis, et al, 
	"Medieval Europe" version 6, by Yoda Power, 
	"British Isles circa 400AD" version 1.29 by Shaitan, 
	(PTW expansion Beta version 0.9b by abbamouse)
	"Colonization" version 2.1, by iamjason,
 	"Balancer" version 1.3, By Monkspider, 
	"Great Lost Civilizations"  Beta version 1, by LBPB, 
	"Pentagenesis" version 1, by Neomega, 
	"Fantasy Empires" version 2.5, by Balrog, 

*   Various Resource Compilations:
	"GI Dustin's version 6 Resource Compilation,"  
	"mrtns resources," 
	"Standard Multi-Figure (MF) Resources versions 1 & 2" by CCJ39,
 
*   Various resources by: 
	Ukas, SuperBeaverInc, DarkAngel75, Sa~Craig, Arne, Dom Pedro II,
 	and many, many more (as yet) anonymous creators.

My thanks for the hard work of all these people who have so generously submitted their original resource artwork to the public domain of the forum.
 
I have modified some of these resource icons (leaving the original work intact) and added a few more of my own creation. I believe that this is the most comprehensive resource list available (at this time) for Civ3, PTW & Conquests scenarios, Maps, and Mods. 
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CONTENTS (alphabetized):

CB_Aves_ToucanLarge.pcx
CB_aves_toucansmall.pcx

CB_Bos Ovis_RamsLarge.pcx
CB_bos ovis_ramssmall.pcx
CB_Bos Ovis_SheepLarge.pcx
CB_bos ovis_sheepsmall.pcx
CB_Bos Ovis_SheepLarge1.pcx
CB_bos ovis_sheepsmall1.pcx
CB_Bos Ovis_SheepWoolyLarge.pcx
CB_bos ovis_sheepwoolysmall.pcx
CB_Bos Ovis_SheepWoolyLarge1.pcx
CB_bos ovis_sheepwoolysmall1.pcx

CB_Bovidae_BuffaloLarge.pcx
CB_bovidae_buffalosmall.pcx
CB_Bovidae_CattleLarge.pcx
CB_bovidae_cattlesmall.pcx
CB_Bovidae_LonghornLarge.pcx
CB_Bovidae_longhornsmall.pcx
CB_Bovidae_ShorthornCowsLarge.pcx
CB_bovidae_shorthorncowssmall.pcx
CB_bovidae_shorthorncowssmall1.pcx

CB_Camelidae_CamelLarge.pcx
CB_camelidae_camelsmall.pcx
CB_Camelidae_LlamaLarge.pcx
CB_camelidae_llamasmall.pcx

CB_Capra_GoatsLarge.pcx
CB_capra_goatssmall.pcx

CB_Cetacea_WhaleLarge.pcx
CB_cetacea_whalesmall.pcx

CB_ClayPotLarge.pcx
CB_claypotsmall.pcx

CB_CoffeeBeansLarge.pcx
CB_coffeebeanssmall.pcx
CB_CoffeeCupLarge.pcx
CB_coffeesmall.pcx

CB_Drug_Poppy_OpiumLarge.pcx
CB_drug_poppy_opiumsmall.pcx
CB_DrugsPillsLarge.pcx
CB_drugspillsmall.pcx

CB_DyeLarge.pcx
CB_dyesmall.pcx
CB_Dyelarge1.pcx
CB_dyesmall1.pcx

CB_Equidae_HorseLarge.pcx
CB_equidae_horsesmall.pcx

CB_Fantasy_AnimismZoneLarge.pcx
CB_Fantasy_DeathcloudLarge.pcx
CB_fantasy_deathcloudsmall.pcx
CB_Fantasy_DemonicZoneLarge.pcx
CB_fantasy_demoniczonesmall.pcx
CB_Fantasy_FireballLarge.pcx
CB_fantasy_fireballsmall.pcx
CB_Fantasy_LightningLarge.pcx
CB_fantasy_lightningsmall.pcx
CB_Fantasy_MagicNodeLarge.pcx
CB_fantasy_magicnodesmall.pcx
CB_Fantasy_MysticZoneLarge.pcx
CB_fantasy_mysticzonesmall.pcx
CB_Fantasy_SorceryZoneLarge.pcx
CB_fantasy_sorceryzonesmall.pcx

CB_Fruit_TropicalMixedLarge.pcx
CB_fruit_tropicalmixedsmall.pcx
CB_fruit_tropicalmixedsmall1.pcx
CB_Fruit_TropicalBananaLarge.pcx
CB_fruit_tropicalbananasmall.pcx
CB_Fruit_TropicalBananasLarge.pcx
CB_fruit_tropicalbananassmall.pcx
CB_Fruit_TropicalBananasLarge1.pcx
CB_fruit_tropicalbananassmall1.pcx
CB_FruitAppleLarge.pcx
CB_fruitapplesmall.pcx
CB_FruitCornucopiaLarge.pcx

CB_Furs_BeaverLarge.pcx
CB_furs_beaversmall.pcx
CB_furs_lionsmall.pcx

CB_Future_ElectricalZoneLarge.pcx
CB_future_electricalzonesmall.pcx
CB_Future_GyroscopeLarge.pcx
CB_future_gyroscopesmall.pcx
CB_Future_HydrothermalGeneratorLarge.pcx
CB_future_hydrothermalgeneratorsmall.pcx
CB_Future_MantleDrillLarge.pcx
CB_future_mantledrillsmall.pcx
CB_Future_MolecularEngneeringLarge.pcx
CB_future_molecularengneeringsmall.pcx
CB_Future_PowerGeneratorLarge.pcx
CB_future_powergeneratorsmall.pcx
CB_Future_PowerPlantLarge.pcx
CB_future_powerplantsmall.pcx
CB_Future_TowerLarge.pcx
CB_future_towersmall.pcx

CB_FossilFuel_CoalLarge.pcx
CB_fossilfuel_coalsmall.pcx
CB_FossilFuel_OilBarrelsLarge.pcx
CB_fossilfuel_oilbarrelssmall.pcx
CB_FossilFuel_OilLarge.pcx
CB_fossilfuel_oilsmall.pcx
CB_FossilFuel_TarLarge.pcx
CB_fossilfuel_tarsmall.pcx

CB_Game_DeerDoeLarge.pcx
CB_game_deerdoesmall.pcx
CB_game_deerdoesmall1.pcx

CB_Gems_AmberLarge.pcx
CB_gems_ambersmall.pcx
CB_gems_ambersmall1.pcx
CB_Gems_DiamondsLarge.pcx
CB_Gems_diamondssmall.pcx
CB_Gems_gemssmall.pcx
CB_Gems_JadeLarge.pcx
CB_gems_jadesmall.pcx
CB_Gems_LapisLarge.pcx
CB_gems_lapissmall.pcx
CB_Gems_LoreStoneLarge.pcx
CB_gems_lorestonesmall.pcx
CB_Gems_PearlCulturedLarge.pcx
CB_gems_pearlculturedsmall.pcx
CB_Gems_PearlLarge.pcx
CB_Gems_PearlNaturalLarge.pcx
CB_gems_pearlnaturalsmall.pcx

CB_GoodyHuts.pcx
CB_GoodyHuts_Future.pcx
CB_GoodyHuts_Walled1.pcx
CB_GoodyHuts_Walled.pcx

CB_Grain_CornLarge.pcx
CB_grain_cornsmall.pcx
CB_Grain_MaizeLarge.pcx
CB_grain_maizesmall.pcx

CB_Grain_RiceBowlLarge.pcx
CB_grain_ricesmall.pcx
CB_Grain_WheatLarge.pcx
CB_grain_wheatsmall.pcx

CB_HerbsLarge.pcx
CB_herbssmall.pcx
CB_HerbsLarge1.pcx
CB_herbssmall1.pcx
CB_HerbsLarge2.pcx
CB_herbssmall2.pcx

CB_IncenseLarge.pcx
CB_incensesmall.pcx

CB_Ivory_ElephantAsianLarge.pcx
CB_ivory_elephantasiansmall.pcx

CB_Metal_AluminumCanLarge.pcx
CB_metal_aluminumcansmall.pcx
CB_Metal_CopperLarge.pcx
CB_metal_coppersmall.pcx
CB_Metal_CopperLarge1.pcx
CB_metal_coppersmall1.pcx
CB_Metal_CopperLarge2.pcx
CB_metal_coppersmall2.pcx
CB_metal_coppersmall3.pcx
CB_Metal_GoldLarge.pcx
CB_metal_goldsmall.pcx
CB_Metal_GoldLarge1.pcx
CB_metal_goldsmall1.pcx
CB_Metal_IronLarge.pcx
CB_metal_ironsmall.pcx
CB_metal_ironsmall1.pcx
CB_metal_silverArgentsmall.pcx
CB_Metal_SilverLarge.pcx
CB_metal_silversmall.pcx
CB_Metal_SilverLarge1.pcx
CB_metal_silversmall1.pcx
CB_Metal_SilverLarge2.pcx
CB_metal_silversmall2.pcx
CB_Metal_SilverLarge3.pcx
CB_metal_silversmall3.pcx
CB_Metal_TinLarge.pcx
CB_metal_tinsmall.pcx
CB_Metal_TitaniumLarge.pcx
CB_metal_titaniumsmall.pcx
CB_Metal_UraniumLarge.pcx
CB_metal_uraniumsmall.pcx
CB_Metal_ZirconiumRodsLarge.pcx
CB_metal_zirconiumrodssmall.pcx

CB_NativeTradingPostLarge.pcx
CB_nativetradingpostsmall.pcx
CB_NativeVillageWalledLarge.pcx
CB_nativevillagewalledsmall.pcx

CB_OasisLarge.pcx
CB_oasissmall.pcx
CB_OasisLarge1.pcx
CB_oasissmall1.pcx
CB_OasisLarge2.pcx
CB_oasissmall2.pcx

CB_OasisPalmLarge.pcx
CB_oasispalmsmall.pcx

CB_OliveOilLarge.pcx
CB_oliveoilsmall.pcx
CB_Oliveslarge.pcx
CB_olivessmall.pcx

CB_Paper_Large.pcx
CB_paper_small.pcx
CB_Paper_PapyrusLarge.pcx
CB_paper_papyrussmall.pcx

CB_Phocidae_SealLarge.pcx
CB_Phocidae_sealsmall.pcx

CB_Plastic_SiliconChipLarge.pcx
CB_plastic_siliconchipsmall.pcx

CB_PotteryLarge.pcx
CB_potterysmall.pcx

CB_Relic_Anc_AltarCrossLarge.pcx
CB_relic_anc_AltarCrosssmall.pcx
CB_Relic_Anc_BuddhistLarge.pcx
CB_relic_anc_Buddhistsmall.pcx
CB_Relic_Anc_ChiefdomLarge.pcx
CB_relic_anc_Chiefdomsmall.pcx
CB_Relic_Anc_ChristianChaliceLarge.pcx
CB_relic_anc_Christianchalicesmall.pcx
CB_Relic_Anc_IslamicLarge.pcx
CB_relic_anc_Islamicsmall.pcx
CB_Relic_Anc_JewishCovenantArkLarge.pcx
CB_relic_anc_JewishCovenantArksmall.pcx
CB_Relic_Anc_PyramidLarge.pcx
CB_relic_anc_Pyramidsmall.pcx
CB_Relic_Anc_SphinxLarge.pcx
CB_relic_anc_Sphinxsmall.pcx
CB_Relic_Anc_SphinxLarge1.pcx
CB_Relic_Anc_StonehengeLarge.pcx
CB_relic_anc_Stonehengesmall.pcx
CB_Relic_Anc_StonehengeLarge1.pcx
CB_Relic_CastleLarge.pcx
CB_relic_castlesmall.pcx

CB_Rodentia_GuineapigLarge.pcx
CB_rodentia_guineapigsmall.pcx
CB_Rodentia_HareLarge.pcx
CB_rodentia_haresmall.pcx

CB_Rubber_BallsLarge.pcx
CB_rubber_ballssmall.pcx
CB_RubberTiresLarge.pcx
CB_rubbertiressmall.pcx

CB_Salt_SaltpeterLarge.pcx
CB_salt_saltpetersmall.pcx

CB_SampleBonusLarge.pcx
CB_SampleBonussmall.pcx
CB_SampleLarge.pcx
CB_SampleLuxuryLarge.pcx
CB_SampleLuxurysmall.pcx
CB_SampleStrategicLarge.pcx
CB_SampleStrategicsmall.pcx

CB_seafood_bluefishsmall.pcx
CB_Seafood_CrabLarge.pcx
CB_seafood_crabsmall.pcx
CB_Seafood_FishesLarge.pcx
CB_seafood_fishessmall.pcx
CB_Seafood_FishLarge.pcx
CB_seafood_fishsmall.pcx
CB_Seafood_LobsterLarge.pcx
CB_seafood_lobstersmall.pcx

CB_Spice_Cacao_PlantLarge.pcx
CB_spice_cacao_plantsmall.pcx
CB_SpiceLarge.pcx
CB_spicesmall.pcx

CB_Stone_GraniteLarge.pcx
CB_stone_Granitesmall.pcx
CB_Stone_MarbleLarge.pcx
CB_stone_marblesmall.pcx
CB_stone_marblesmall1.pcx
CB_Stone_MarbleStatueLarge.pcx
CB_Stone_QuarryLarge.pcx
CB_stone_quarrysmall.pcx

CB_SugarCaneLarge.pcx
CB_sugarcanesmall.pcx
CB_SugarCubeLarge.pcx
CB_sugarcubesmall.pcx

CB_Suidae_BoarLarge.pcx
CB_suidae_boarsmall.pcx
CB_Suidae_PigsLarge.pcx
CB_suidae_Pigssmall.pcx

CB_TeaPlantLarge.pcx
CB_Teaplantsmall.pcx
CB_teapotsmall.pcx
CB_TeaSetLarge.pcx
CB_teasetsmall.pcx

CB_Textile_cannabislarge.pcx
CB_textile_cannabissmall.pcx
CB_Textile_ClothLarge.pcx
CB_textile_clothsmall.pcx
CB_textile_cottonsmall.pcx
CB_Textile_CottonLarge1.pcx
CB_textile_cottonsmall1.pcx
CB_textile_cottonsmall2.pcx
CB_Textile_FlaxLarge.pcx
CB_textile_flaxsmall.pcx
CB_Textile_FlaxLarge1.pcx
CB_textile_flaxsmall1.pcx
CB_Textile_HempLarge.pcx
CB_textile_hempsmall.pcx
CB_Textile_SilkThreadLarge.pcx
CB_textile_silkthreadsmall.pcx

CB_Timber_BambooGrassLarge.pcx
CB_Timber_bamboograsssmall.pcx
CB_Timber_HardwoodLogsLarge.pcx
CB_timber_hardwoodlogssmall.pcx
CB_Timber_HardwoodLogsLarge1.pcx
CB_timber_hardwoodlogssmall1.pcx
CB_Timber_HardwoodStumpLarge.pcx
CB_timber_hardwoodstumpsmall.pcx

CB_TobaccoLarge.pcx
CB_Tobacco_CigarLarge.pcx
CB_tobacco_cigarsmall.pcx
CB_Tobacco_LeavesLarge.pcx
CB_tobacco_leavessmall.pcx
CB_tobacco_pipesmall.pcx

CB_VolcanicLavaLarge.pcx
CB_volcaniclavasmall.pcx

CB_Wine_RiceSakeLarge.pcx
CB_wine_ricesakesmall.pcx
CB_WineGrapesLarge.pcx
CB_winegrapessmall.pcx
CB_winegrapessmall1.pcx

312 Total 
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INSTRUCTIONS:

HOW TO CONVERT A PICTURE OR PHOTO INTO A LARGE & SMALL RESOURCE ICON PCX

NECESSARY TOOLS: Microsoft Photo Editor (basic image editing program that come standard with Windows XP), or some other image editing software program (i.e. JASC Paint Shop Pro, Photoshop, etc.). 

LOCATION: Civilization’s individual “Large” & “small” Resource Icon PCX images (NOT the "resources.pcx" icon sheet) are located in their respective Civ3, PTW or Conquests folders such as:
"art\civilopedia\icons\resources\“HorseLarge.pcx” and 
"art\civilopedia\icons\resources\“Horsesmall.pcx,” etc.

FORMAT: Civilization’s Large & small Resource Icon PCX images are all 8 bit 256 color Palette. The finished resolution of the Large PCX’s is generally 72 Pixels/inch, whereas the small PCX’s are usually 300 Pixels/inch. Incidentally, the Resource Compilation sheet resolution is 300 Pixels/inch. 

SIZE: Depending upon the detail within the image, the finished Large PCX files average between 5-20 KB and the small PCX files average between 2-3 KB. 

CONVERSION PROCESS: 
SITUATION: You’ve found an image (a photo or picture) that you believe would do a good job representing a resource in the game. You want to convert it into a Large and small pcx image that the game can use. 
Follow these steps:

1) Use your image editing program to convert the image from whatever it may be (BMP, JPEG, GIF, TIF, etc.) to a PCX image. This is a simple process of “Saving” the image as a PCX image. 

2) If you are using MS Photo Editor, Right-Click on your image, Click “Properties.” Make sure that the image is “Palette or 256 color (8 bit),” and at this stage you want to make sure that your image has ample resolution of at least 300 pixels/inch (I like 1024 pixels/inch). When you’ve set these parameters, Click “Okay.”
NOTE: You may lose resolution and image quality when you downsize, so the more detail the better, in the beginning. 

3) Open one of the games existing “Large” and “small” Resource Icon PCX images to use as an Example for Comparative Size. You want to “Resize” Your new image so that it matches the same “Physical” size (appearance) as the Large PCX example from the game. 

4) MAKING A LARGE PCX: Make sure that the image that you want to downsize is selected. You may want to “Crop” the image so that only the part that you want to use is visible, and save that as a new image. Make sure that the image you are working with is “Square” in shape. Using the Image Editor Tool Bar, Click on “Image,” then “Resize.” Estimate the percentage that you will have to downsize to match the size of your “Large PCX” example. Depending upon how large your initial image is you may need to “Resize” (downsize) to 25% or less of what the initial image size was. Keep downsizing until your image matches the size of the example PCX image. 
Once your Image is the appropriate size for a Large PCX, “Save” it with a recognizable name within the appropriate “Resources” folder. Make sure that you add “Large” in the name (i.e. “HorsesLarge.pcx”). 

5) MAKING A SMALL PCX: Next, “Save” a copy of this image in the same folder, with the same name, EXCEPT make sure that you add “small” in the name (i.e. “Horsessmall.pcx”). You will now “Resize” this image to match the size of the “small PCX” example. 
Experience has shown that the small PCX is 25% the size of the Large PCX when using the “Image,” “Resize” tool. 

6) LASTLY: Open both your NEW “Large” and “Small PCX” images and Right-Click “Properties.” Make sure that the Large PCX has a Resolution of 72 Pixels/inch, and the small PCX has a Resolution of 300 Pixels/inch. 

NOTE: If you are using PTW you will need to include your new Large and small PCX images in the “PediaIcons.txt” beneath the "#start resources" line. 
To use them in the game they will need to be associated with a name (i.e. "#ICON_GOOD_Horses", etc.) that matches the "Civilopedia.txt" file under the "RESOURCES" Line (i.e. "#GOOD_Horses" and "#DESC_GOOD_Horses", etc.).  
The "Civilopedia.txt" and "PediaIcons.txt" files are located in the "Civilization 3\Text\…" folder (Civ3), 
"Civilization 3\CIV3PTW\Text\…" folder (PTW) and 
"Civilization 3\Conquests\Text\…" folder (Conquests).
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If any part of the above explanations are insufficient, or you need further assistance, send me a Personal e-mail (PM). I am currently limited in my Internet access to once a week or so, but I will get back with you as soon as possible. 

If you are aware of any different Resource icon PCX images that you'd like to see included in a later revision, or if you have any suggestions for further improvement of this compilation please let me know. All feedback is welcome and appreciated!


Casus.

