STAR WARS INSURRECTION : UNIT GUIDE - STRIKE CRAFT
 

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  NEW
REPUBLIC 

  GALACTIC
EMPIRE 

  SECOND
IMPERIUM 

TIME INDEX

FIGHTER

BOMBER

FIGHTER

BOMBER

FIGHTER

BOMBER

 

REPUBLIC 
ERA

 


Naboo Fighter

 
Pretty outdated figher still used by the lesser powers when the scenario starts

 

EARLY 
EMPIRE

 


Headhunter
 

 
The Rebels have to resort to retrofiting this reliable trainer craft as their primary fighter

 


TIE Fighter 

 
The Empire develops a light weight mass production fighter

 

 

 

INSURRECTION
ERA 

 
Having no capital ships, the Republic (Rebels)  design a bomber as an interim solution

 


Y - Wing 

 


TIE Fighter

 
The Imperium also adopts the TIE fighter as its primary fighter

 

A NEW
HOPE

 

X -Wing 
The Headhunter evolves into an atmosphere capable fighter-bomber, the X -Wing

 

 

 


TIE Bomber

 
Success of the Y-Wing promts the development of a bomber by the Imperials

 


TIE Bomber

 

YZV
ERA

 


A -Wing

 
While the X-wing is effective, losses prompt the design of a mass production fighter

 


TIE Interceptor

 
The long planned succesor to the TIE fighter finally enters production


 

TIE Advanced
The Imperium shelves plans for the TIE Interceptor and develops a hybrid fighter-bomber instead.

 

UNIFICATION
ERA

 
Admiral Akbar heads the design of a heavier bomber to replace the aged Y-wings

 


B -Wing

 
A more heavily armoured bomber is developed after incorporating elements of the TIE Interceptor to the TIE Bomber.

 


TIE Defender

 


TIE Phantom

 
Admiral Zaarin's  pet project, the TIE Phantom enters service as the galaxy's top fighter.