4.Changes CROSS&CRESCENT is designed for the second-highest difficulty. If you want to play in the highest level, you can of course do that, but then dont wonder when your people are very unhappy The science paradigm is 30/10, meaning advance takes three times longer than normal. Negotiations are not allowed. No technologies can be taken after conquest, there is no diplomatic unit, so you cant simply bribe enemy units or cities. One turn is one year. Pollution (renamed into wastelands) plays a role in this scenario, because in the Medieval period, there was already devastation, deforesting or intensive agriculture. Also, there was a lack in specific hygenic facilities, so that famines and plagues were not uncommon. Im not going to list everything here, but Im recommending to consult the civilopedia in matters of government types, units, wonders and so on. |