Value |
Effect |
20 |
Tube movement multiplier |
40 |
1 in x chance Phoenix is lost (mod. by Seafaring,
Navigation) |
2 |
# of DILITHIUM used by citizens per turn |
10 |
# of rows in food box (rows * Planet size+1 = box) |
10 |
# of rows in shield box |
1 |
Colony Ships Use Dilithium (govt <= Colony
Wealth) |
1 |
Colony Ships Use Dilithium (govt >= Planet
Empire) |
9 |
Planet size for first unhappiness at Crewman level |
14 |
Riot factor based on # Planets (higher factor lessens
the effect) |
99 |
Aqueduct needed to exceed this size |
12 |
Sewer System needed to exceed this size |
5 |
Tech paradigm (higher # slows research) |
20 |
Base time for SHUTTLES to improve local space resources
(x2) |
3 |
Colony Wealth pays support for all units past this |
3 |
Planet Empire pays support for all units past this |
10 |
Social Union pays support for all units past this |
0 |
Planet Empire is equivalent of this palace
distance. |
50 |
Social Union loses this % of science |
25 |
Percent shield penalty for production type change |
10 |
Max BORG transporter range |
75 |
Mass/Thrust paradigm (increasing slows spaceship
time) |
0 |
Max effective science rate in Social Union (x10, so
5 = 50%) |